992 issues found

2

Votes
Active
When we transfer a character from Character Creator 4 (CC4) to Blender via the pipeline, the facial expression shape keys are successfully imported. However, using these shape keys can be quite challenging—primarily because there are too many of them, making it hard to find the ones we actually...More
  •  0
  •  856
Submitted by Elvisual

1

Votes
Not Reproducible
Hi,
using Unreal Engine autosetup has broken subsurface since UE5.3 (tested both on UE5.3 and 5.4).
Reproduction case:...More
  •  2
  •  856
Submitted by PerunCreative

2

Votes
Active
https://forum.reallusion.com/513711/We-Need-Unreal-Engine-IK-Bone-Support...More
  •  0
  •  856
Submitted by User1278365123

1

Votes
Active
Dear Reallusion Support Team,
I am currently experiencing an issue with porting a Character Creator (CC) character to Wonder Studio, particularly with transferring the blend shapes needed for facial animation.
Wonder Studio’s current version does not support CC characters correctly. While...More

0

Votes
Assigned
Hello, I've come across an issue when using the volumetric lighting. When using the volumetric light on any character, any hair on the model (including eyelashes) will have a dark and choppy outline.
Steps to reproduce:
1. Select Content > Template > Actor > Character > Clothed (Any clothed...More
  •  0
  •  855
Submitted by powerfulZ

0

Votes
Released
Steps to produce isseu
1. Start CC4 and create / relink character to Zbrush with ( Zbrush btn )
2. Add object / or modify geometry in Zbrush...More
  •  0
  •  854
Bug
Submitted by david.stridsberg

0

Votes
Released
I'm encountering a recurring issue when using the Polygon Reduction object in Character Creator. Below are the details:
Steps to Reproduce:
Open a project in Character Creator (tested in both the latest version and version 4.61)....More
  •  1
  •  851
Submitted by leela.vinodh

1

Votes
Not Reproducible
I'm creating a character on CC4 and I would like to apply two different gloves on each hand. I have two assets, bought from the content store. Both of them apply to both hands, so I wanted to use the new Delete face tool but I have an issue with it.
To proceed I applied a first asset and I...More
  •  2
  •  851
Submitted by avideau

0

Votes
Assigned
While ON, "Eliminate Shadow Artifact" produces horrible artifacts on eye mesh (screenshot 1). And it is getting worse under certain lights condition
Eye should be excluded from this settings.
NVIDIA SDK manual suggests enabling shadow_terminator_offset_mode = on (in CC it equals to Eliminate...More
  •  0
  •  850
Submitted by 4u2ges

0

Votes
Released
Unreal 5.4.4/ 1.36 plugin
When i use the 1.35 plugin, everything is fine, but if i use the 1.36 plugin, even though the actual skeleton is ok, as soon as I import an animation, the model breaks and the eye/mouth pops out on the animation. I am using Actorcore animations and your own reallusion...More
  •  1
  •  849
Submitted by Mike_1