facial expression ( Suggestion for Blender CC Tools Integration: )
When we transfer a character from Character Creator 4 (CC4) to Blender via the pipeline, the facial expression shape keys are successfully imported. However, using these shape keys can be quite challenging—primarily because there are too many of them, making it hard to find the ones we actually need.
To improve usability, it would be incredibly helpful if a simplified version of the "Edit Facial" controller (like the one in CC4) could be integrated into Blender, perhaps as a compact panel next to the CC Tools. This would make facial animation much more intuitive and user-friendly inside Blender.