In Character creator 3 and Headshot you could control morphs by left clicking and moving mouse horizontal for scaling (?) and vertical for up/down editing of position e.t.c In CC4 / headshot leftclicking and moving mouse vertically changes position as it should, but left clicking and moving...More
Does reallusion have any plan to update the Headshot plugin to include Pixar style filter? If the headshot plugin could take a 3D cartoon image and transform it so that we can animate it that would be a great feature....More
There are 3 images.... One shows the eyes that have been slightly modified that do not close even after the correct eyeblink. One shows the same character (bald) with eyes closed. That is a non-modified character with a headshot image. The 3rd is a toonish images with heavy modifications...More
Whenever I add skin details onto my character from the Content tab, it activates the Headshot Sculpt Morph (Which, I cannot get to work as I do not have the 1000+ morphs in my Smart Content Browser for some reason). Here is a video of what happens https://www.youtube.com/watch?v=494lBpYep0k...More
If you are going to ask us to place suggestions and stuff in feedback tracker, it would be helpful to know its being viewed and taken into consideration by the development team at reallusion, so that we not just writing into the wind on wishful suggestions. bodyshot: just like headshot but...More
Hi, As the title suggests: When working on a stylized character or morph you want to emphasize... there are times that you need to overdrive a morph value in the modify panel to get a result you are after or a base to take over to ZBrush or Blender. Unfortunately, once you type in a "over...More
Our problem occurs when we are trying to export an FBX of a character; when we export we get a warning stating that the avatar requires a license. When we check unpurchased packs it does not identify what is missing specifically. In our pipeline, our characters are shared between multiple machines...More
Viewport morphing isn't working correctly for either the morph gizmo or the Headshot sculpt morph tools. Moving the mouse horizontally adjusts the length instead of width/thickness....More
Hello, The first thing is that I find the resources consumed gargantuan, for a display very much below most conventional 3d software. I've been doing 3d for 20 years and I know that our software is very demanding, I don't have a warlord but I do have a 9750 proc i7, 64g of ram, a 2070 RTX...More