991 issues found

0

Votes
Released
"Compared to CC4.62, loading actors (particularly those with heavy clothing) takes over three times longer (more than 2 minutes)."
"While CC4.62 accelerated loading after the first instance, CC4.63 consistently takes the same amount of time as the initial load, regardless of attempts."
Considering...More
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Bug
Submitted by udon365

0

Votes
Not a Bug
This is not coming out properly, and the seams are opening. I am facing a lot of difficulty with this issue. Why is this happening, and how can I stop the seams from opening?
Please tell me how to fix this in CC4, and share any helpful websites or reference videos.”
Thankyou :)...More
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Submitted by cixefa1300

0

Votes
Active
I am using the CC Auto Setup in 3ds max and selecting VRay GPU_7_update 1 when importing the .FBX export from CC 4.
VRayOSLMtl is NOT supported for VRay GPU Rendering.
VRayOSLMtl is being used in in the Normal Map slot....More
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Submitted by ekozin

0

Votes
Not a Bug
Imported FBX file from Zbrush that has been embedded with morphs/layers do not appear, because the mesh(Jean_Shorts) is imported as a subgroup. Not sure what you did in the last update, but please fix it. It's getting very difficult to function with your products....More
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Submitted by sunlikevoid

0

Votes
Released
Steps to reproduce issue:-
1. In CC4, double-click on Base Neutral_M (or _F) character.
2. Click on "Export iAvatar" button on toolbar....More
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Submitted by catclaw

0

Votes
Not Reproducible
When I try to select a body from the Body Morph list, a window pops up that says Slider not found....More
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Submitted by worldofvr11

0

Votes
Released
Hello,
I also encountered the same problem described here: https://discussions.reallusion.com/t/ue-auto-setup-1-41-is-released-now/15328/10
The game won't pack in Unreal Engine 5.5 and 5.6. There are no problems in the editor itself, but the game won't pack, reporting an error: Game/CC...More
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Submitted by iwanow.alexandr4004

0

Votes
Not Reproducible
I recently updated my Reallusion Hub and Character Creator to the current versions. CC4 I updated from v4.54 to 4.62. The work I do uses a specific pipeline with characters utilizing face bones rather than morphs to support some legacy work. This worked in v4.54.
In the new version, if you...More
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Submitted by Chemicalpete

0

Votes
Released
Untill a few months ago i was able to import characters from Daz Genesis 9, using 2014 or 2016 bin export. But now doesn't work. Cc4 import only morph but texture, it say : NO COMPATIBLE PROFILE (reverse). So the characters are completelly different. I think is a INI missing files, problem...More
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Submitted by lord.atilak

0

Votes
Released
I'm encountering a recurring issue when using the Polygon Reduction object in Character Creator. Below are the details:
Steps to Reproduce:
Open a project in Character Creator (tested in both the latest version and version 4.61)....More
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Submitted by leela.vinodh