84 issues found

106

Votes
Active
like in daz studio be able to export to fbx files the morphs targets from CC3, in my opnion this is one of the big miss of character creator, being able to export the morphs direct from CC can make easy and fast build characters customization in game, this is being for me a big problem in using...More
  •  22
  •  5715
Submitted by Ellessarr

13

Votes
Active
The eyelash is a huge problem when trying to create highly optimised models for Unity. When using tools within Unity to optimise your models, the eyelashes end up as opaque blocks, unless they are given their own mesh and material. This means 2 additional draw calls (4 when lighting is applied...More
  •  8
  •  2189
Submitted by daithi

0

Votes
Not a Bug
1. Make a new project
2. Select the body, in the modify tab click "Edit Mesh"
3. Select "Face" edit mode...More
  •  4
  •  565
Submitted by c68

0

Votes
Released
When you press the button "Mirror Selected", the mirrored selection is not displayed until you zoom or do something in the model view....More
  •  4
  •  695
Submitted by Veganism

3

Votes
Active
I have been using Character creator 3 pipeline
it seems like a fantastic option from editing to integration
however I have had many problems in relation to the structure of the skeleton game base in relation to the hands...More

0

Votes
Closed
How does this software make the model left and right symmetrical. My model, left-right asymmetry, I don't know how to solve it....More
  •  3
  •  100
Submitted by benliuhai

0

Votes
Released
Hello, using upper-body assets of the Essential Clothing pack such as a T-shirt or Coat causes problems with the file after it is saved and re-accessed.
Steps to recreate (happens every single time for me)
1. Create a CC3+ character (or use the avatar for quick)...More
  •  3
  •  374
Submitted by Zack .

0

Votes
Not Reproducible
Attached see pic of a character I originally created in CC1, then to CC2 and finally to CC3.
1. There is something wrong with the conversion process as it has turned the eyes to a ghostly look as you run the animation.
2. I asked Support for help, but they seemed to be lost as to what to do...More
  •  3
  •  776
Submitted by BeeFlowerPower

8

Votes
Active
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Graphic engine used: Unreal engine 4
Character creator 3 pipeline: character set up ready to play with simplified bones all by default...More
  •  3
  •  2013
Submitted by jonathanlight