Hi edorseey03, Sorry for the late reply! Because CC isn't a modeling software, maybe you can try the GoZ feature, or export your character as FBX format, then import to other 3D pipeline software to make the hair looks right. Calvin Reallusion.
Yes! thank you so much i am now getting the desired results on the hairpieces. Do you know a technique to push the hair a little closer to her back on the specific hair that i sent to you? But overall its doing what ive been intending for thanks!
Hi edorseey03, Thanks for your reply! I've got your files, and follow the workflow that you mentioned in previous post. But I think I got a pretty solid result after using non-Conform feature, please check attached image. These are my steps : 1. Apply the Hair that you send to Default Project. 2. Select Hair 3. Go to Modify Panel / Attribute tab / Modify section / Conform 4. Scroll down then enable Edit Range. 5. Select all the vertices. (Make sure uncheck Ignore Backfaces) 6. Click non-Conform. 7. Leave Conform mode. 8. Go to Content Manager and save it as ccHair. 9. Open your daz3dhair_Notworking ccProject. 10. Apply Step 9's Hair to character. Please let us know if this result is what you like to see! Thanks for your help! Calvin Reallusion.
Hi edorseey03, Thanks for your feedback once again! Can you send us the Daz Fbx that you used? You can upload to Cloud Service such as Google Drive, OneDrive..., and attach the download link in your next comment. (You can set as private comment if you want to keep it private.) Thanks for your help! Calvin Reallusion.