550 issues found

0

Votes
Released
The FBX import dialog of Auto Setup 1.01 for Unreal 4.22 is not displayed correctly on Japanese version Windows10 Pro (version 1903), so FBX files exported from CC3 cannot be imported to Unreal properly.
Specifically, the HQ Shader button and the OK button are not displayed because the dialog...More
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Submitted by m_koshi

0

Votes
Assigned
There are multiple cases have been reported. I cannot be sure about the others, but in my case, I have exported to FBX, Imported to Blender and got texture mismatch. Essentially it was caused by pulling the texture from a wrong export in my case. It was an OBJ export folder, which I exported...More
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Submitted by 4u2ges

0

Votes
Not Reproducible
If I bring into 7.3 a CC3 character with a piece of clothing that I want to apply a morph to, and then select the avatar and choose Morph Creator, it fails with a "Failed to load file" error.
https://www.dropbox.com/s/q5nurfam1qu69zk/VestGuy.zip?dl=0...More
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Bug
Submitted by Kelleytoons

0

Votes
Released
If you import a DAZ G2 male or female into CC3 using the 'Transformer' function, the face bones are not aligned correctly.
The eye bone positions are set out of place. This can be manually fixed using the bone editor as shown at this forum post:
https://forum.reallusion.com/FindPost383934...More
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Submitted by 3dtester

0

Votes
Not Reproducible
The Install/ Setup for CC3 is crashing on install.
I agree to the EULA.
I am prompted for my User Name and Company Name....More
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Bug
Submitted by gellenburg

0

Votes
Released
My goal: To export CC3 characters (converted to Game Base) to Blender (v. 2.83) for touch-up, then to Unity.
My steps (screenshots attached below): I create a character in CC3 (v. 3.22), then convert it to Game Base. I put it in "0_T Pose" and export "FBX (Clothed Character)" with either...More
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Submitted by NinjaMouse

0

Votes
Not a Bug
Hi,
I was encouraged by your support team to raise this as a potential bug. All details and images are in this post: https://forum.reallusion.com/433741/CC-Character-Bone-Issue-in-Unity#bm434309.
I'm not having these issues with other 3rd party models and you can see the side by side images...More
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Submitted by benwebley

0

Votes
Not a Bug
When I am trying to launch Character Creator it is saying DX11 Error: Device or Driver not supported. I am running Win10 Direct X12 with Geforce 210. I have already tried several clean installs of the latest graphics driver. Currently the program is unusable....More
  •  1
  •  1038
Bug
Submitted by webmaster_883758

1

Votes
Not Reproducible
Steps: export any character - even the default one (FBX clothed character) with InstaLOD "remesher" or "Merge Materials" option checked, I get an error - "process polygon reduction failed, please try again". Exporting the same character without the above options checked works fine (no error...More
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Submitted by jehad_101778

0

Votes
Released
After import, applying a pose results in eye popping out if head....More
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Submitted by joel.lovell
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