Votes
0
Product:
Character Creator 3
Version:
3.03
Status:
Not a Bug
Issue 5547
CC3 don't export well to Unreal Engine 4
After writing to your assistance, they told me that this problem is a bug and to write here. Basically, when I export to Unreal Engine 4 many skeletal bones are not where they should be and this creates big problems in retargeting existing animations. I enclose some pictures. I state that I lost a month of work trying to solve the problem unnecessarily.

I see that I'm not the only one who has this problem. https://www.reallusion.com/FeedBackTracker/Issue/Bones-positions-in-FBX-export
OS: Windows 10
Attachment:
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Submitted byemypippo
1
COMMENTS (1)
Feedback Tracker Admin
Hi emypippo,

Very sorry to hear that you encounter this issue in your working progress.
But we will release the Unreal Retarget for CC1&3 base tutorial as soon as possible.
Thank you for your patience!

Reallusion.
1