391 issues found

0

Votes
Assigned
Greetings,
If to export avatar to FBX and then import it back (without any changes) position of all bones in imported model will be different from original.
For example position of Hips bone for CC3 Neutral character is:...More
  •  1
  •  1970
Submitted by Vit3D

16

Votes
Active
Steps to reproduce: Export a daz g8 figure and hair, customize morph export rules to export hair with morphs, and also customize to export some figure facial expression morph dials, such as a custom expression set made for the figure being exported.
Import to cc3+ via transformer, the figure...More

0

Votes
Released
When exporting a character with InstaLOD > Merge Material with these settings:
- 3DS Max
- Deselected "Embedded Textures"...More
  •  5
  •  1923
Submitted by Attensi AS

0

Votes
Closed
Unable to import file “ExPlus_Remap.uasset”and“RL_LLF_AnimBP_Sample.uasset”. Unreal version 4.254...More
  •  2
  •  1920
Submitted by benliuhai

1

Votes
Active
Hello,
Character Creator 3.21 Pipeline starts normally, but when loading any file, it shows "Loading Stream ...", then "Converting data ...", then while showing "Please Wait ..." it crashes (Application disappears from the screen with no error message).
I tried many of the game ready and studio...More
  •  2
  •  1914
Submitted by achimxx

1

Votes
Active
Try to export head from CrazyTalk to Character Creator, it keeps giving error about having to have CC version 1.3 or above, I have 3.02.
Alternatively, tried to export as RLHead and import in CC 3.02 and get error about please use CC1 Baseline character, I tried to do that but the CC1 baseline...More
  •  2
  •  1902
Submitted by eleven.1

0

Votes
Active
When importing clothes from Daz, there is usually a lot of buttons and other detached details. This is an issue, as they're created as unique assets in CC3. It would be great to be able to combine/merge meshes in CC3, to remove this issue...More
  •  2
  •  1894
Submitted by Attensi AS

0

Votes
Closed
Steps to Reproduce:
1. Export CC3+ Character to FBX format for Unreal
2. Import FBX file to Unreal...More
  •  8
  •  1893
Submitted by goldwynlau

0

Votes
Not Reproducible
CC3 is crashing when I try to export a simple nude man (I need the manikin in blender).
Steps to reproduce:
1. Open a brand new project with default manikin...More
  •  3
  •  1867
Submitted by hillel.g.austria

0

Votes
Released
My goal: To export CC3 characters (converted to Game Base) to Blender (v. 2.83) for touch-up, then to Unity.
My steps (screenshots attached below): I create a character in CC3 (v. 3.22), then convert it to Game Base. I put it in "0_T Pose" and export "FBX (Clothed Character)" with either...More
  •  5
  •  1864
Submitted by NinjaMouse
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