391 issues found

0

Votes
Closed
Steps to reproduce issue
1. install zbrush 2021
2. install character creator 3.3 with pipeline extension...More
  •  4
  •  2978
Submitted by mkibria

8

Votes
Active
Bringing characters from DAZ to Character Creator takes a lot of time. It would be good to have at least the option to have multiple instances of character creator running. Otherwise, I cannot do anything all this time....More
  •  4
  •  1557
Submitted by Mikay²

0

Votes
Closed
It hasn't happened to me but I'm curious just in case. I've imported tons of assets into my custom library so I'm curious as to how the files save. So to make this short,
1 - Do your custom files remain on your account via cloud?
2 - Would I have to re-import all these files one by one, or...More
  •  4
  •  1099
Submitted by omegapixelart

1

Votes
Not Reproducible
I have Character Creator 3.21 Pipeline. I have created a character with clothing which has largely been created from imported 3rd party clothes. There are 12 layers in total. When I attempt to export to Unity (2048 max texture, no embedded textures, default or no pose data) the process hangs...More
  •  4
  •  990
Submitted by daithi

0

Votes
Released
Not sure if this pre-existed in 3.2x or not as I haven't done much in the way of CC3 morphs until recently. However this new problem exists not only with importing avatar obj's exported from CC3 and altered in Zbrush, and imported to create morph sliders. It also happens with avatars exported...More
  •  4
  •  1862
Submitted by Colonel_Klink

0

Votes
Closed
After updating CC3 to 3.21, my GoZ attempts result in an error message of:
"Zbrush application not found. Please verify your installation of Zbrush and try again."
My copy of Zbrush is currently Zbrush 2020, which came installed with GoZ as a plugin. After this first error in CC3, I reinstalled...More
  •  4
  •  8749
Submitted by tswit0428

0

Votes
Not a Bug
I'm a noob and have been watching videos and have found a couple of issues.
1. The wiki page referred to in: https://www.youtube.com/watch?v=nsE5qJP2xAI&utm_source=English_Character+Creator_300_2_trial&utm_medium=email&utm_campaign=followup&utm_term=https%253a%252f%252fwww.youtube.com%252fwatch...More
  •  4
  •  966
Submitted by markttrotter

3

Votes
Active
I have been using Character creator 3 pipeline
it seems like a fantastic option from editing to integration
however I have had many problems in relation to the structure of the skeleton game base in relation to the hands...More

0

Votes
Released
Using the Transformer ini file, the Daz glossiness/specular/roughness maps need to be inverted and reduced 18% (at least those are the settings you use when you import via XChange and/or load all textures and the maps are identified as coming from Daz). Right now they are coming in as is,...More
  •  4
  •  1033
Submitted by Kelleytoons

0

Votes
Not Reproducible
If you fix the blink with the autoblink correction of CC3, the morph doesnt be saved and doesnt transfer to 3dxchange so we can export it and modify it further
if you press the morph in 3dxchange , it changes back to the old morph, not the fixed one from CC3...More
  •  3
  •  1204
Submitted by ahingel
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