114 issues found

1

Votes
Active
The host program shows the correct result in the view port with the opacity map. I've detected the problem by making the scatter map a png with an alpha channel. I erased a UV area/mesh part in the scatter map that contains the gums side of the teeth model and it changes the model part that...More
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Submitted by Ascensi

1

Votes
Active
If all the polygroups became stretched and and even more concerning; corrupted, does this sound like a reasonable instant fix?
If you've been using polygroup UVs and you have a finished sculpt use the character as a morph on a new CC3 Character to get fresh non corrupted & uniform UVs....More
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  •  1207
Submitted by Ascensi

1

Votes
Active
I think it would be great if Character Creator 3 (or future version) could implement a particle hair system similar to Blender's, with full features for styling (combs, length adjustments, add/cut hair) and utilize physics to make such hair work and look good. I know there are certainly...More
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Submitted by martok2112

1

Votes
Not Reproducible
hi just tried my cc3 morphs on cc1 character base they work , but the eyes and mouth don't scale with the morph?...More

1

Votes
Active
be cool if you could add cloth dynamics like in marvelous designer so as the cloth falls right, coz at the mo cloth seems to be sticking to the mesh base....More

1

Votes
Not Reproducible
totally pissed off your character creator only does half the shit you state it does and that's if you can get it to work, the goz carrying textures imprinted onto the polys, which is a total nightmare, it exports the eyes and teeth to a position below the feet, which is of no f***ing use what...More

0

Votes
Active
I downloaded the Crazytalk animator app and opened the app without any problems. however, after the application is opened, when I select any character and bring it to the screen, it either turns black or some of it is missing. when I add a picture, it turns black in that picture. i am using...More
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Submitted by bilimciler0101

0

Votes
Active
After I changed my membership criteria from "free" to "prime as directed, I didn't have issues using the software, which I fully paid for. I run a 3060TI RTX graphics card; spec wise would allow me more freedom to create stuff as opposed to the 1060 card
that teased the crap out of me. Having...More
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Submitted by ktng860am_503958

0

Votes
Active
Hi, as Skingen is static only, it would be great if these functions could be animated as well. For example if I create a fresh scar, if it can be "healed" via animation (gradually changing parameters, so the scar disappears or changes into smaller healed scar), NOT by dissolve.
If these can...More

0

Votes
Not a Bug
Create a character in CC3+ - I used the standard/default female, and added airbangs as the hairstyle.
Nothing else was changed.
I then followed the Unreal export tutorial https://www.youtube.com/watch?v=hyfKQyXvTAc to import into my unreal engine 4.27.2...More
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Submitted by websites_899962
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