63 issues found

0

Votes
Assigned
I've been diving into learning how to edit Normals in blender. I've used this video tutorial to help me. When I import my character back into CC3 the Normals are no longer showing. When I import my FBX from blender into Unreal Engine it works. When I import my FBX from CC3 or Iclone 7 it does...More
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Submitted by Aysterix

0

Votes
Not a Bug
Create a character in CC3+ - I used the standard/default female, and added airbangs as the hairstyle.
Nothing else was changed.
I then followed the Unreal export tutorial https://www.youtube.com/watch?v=hyfKQyXvTAc to import into my unreal engine 4.27.2...More
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Submitted by websites_899962

0

Votes
Closed
Reproduce:
01. Download the Auto Setup in the offered link.
02. With the project (C++ PROJECT) shut down, do the steps, moving the Content and the Plugin folders to my project folder....More
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Submitted by marinha_saori

0

Votes
Not Reproducible
Hello!
I ran in unreal and found strange problems. The character's mouth can move and the head can rotate, but there is no facial expression. The eyes rotate with the head, not according to the real eyes....More
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Submitted by benliuhai

0

Votes
Closed
Hello!
I'm having a problem with Unreal's packaging project.
According to your operation, I copy the files from Auto Setup 1.2 for Unreal 4.26 to project....More
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Submitted by benliuhai

1

Votes
Active
Steps to reproduce:
Go to the iClone and make sure you turned on the Spring effect for your character.
Apply any animation to your character (e.g dancing so the effect will be noticeable)....More
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Submitted by vadim+2

0

Votes
Closed
Hi,
we are using RL's AutoSetup in Unreal Engine.
We have a team of developers and modelers. We sync our C++ UE project via GIT....More
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Submitted by devcommon

0

Votes
Fix In Review
The link to Auto Setup 1.2 downloads the 1.11 setup exe
Someone apparently copy pasted the old entry without changing out the link.
I recorded the issue in this quick video:...More
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  •  334
Submitted by langer_336542

0

Votes
Active
Steps:
1.Create a new UE4 project.
2.Follow the correct procedure to register the plugin in your project. (use Auto Setup 1.11 for Unreal 4.26)...More
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  •  723
Submitted by tkd.yoshioka

0

Votes
Not a Bug
RLPlugin is compiled with a different engine version, in this case 4.26.0.
Would it be possible to receive a binary for 4.26.1?...More
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Submitted by calembendell