Issue 8401
InstaLOD option destroys morphs on LOD0 (original avatar).
1. I create a character with beard.
2. I make game base.
3. I setup the export with InstaLOD option and I check to keep the original LOD0.
When I export it to Unity or Unreal Engine, the character has morphs but beard does not.
Submitted byBibersztajn
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