1079 issues found

0

Votes
Active
The pack Elven Lord Outfit contains many items not possible to apply to a CC3+ / Material+ character.
The pack contains a default tunic which is compatible, saving other material textures and manual applying these to the default may be a workaround until all content has been updated....More
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Submitted by unit23

0

Votes
Released
Confоrm shoes does not work properly in CC3 as it used to in CC1/2.
1. For characters converted from CC1 > CC3, newly applied shoes appears to be stretched inward. Calculate Collision does almost nothing.
The only way to obtain more or less acceptable shoe confоrmation, is to change any value...More
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  •  1617
Submitted by 4u2ges

0

Votes
Not Reproducible
Whenever I open the program, no scene loads. It gives me options to morph a character that is in the scene but there's nothing but a blank white screen. If I try to load a new character, like the "IBL Sunset", or just a regular base character, I get an error that says "Failed to load the file...More
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  •  1615
Bug
Submitted by white.josh91

0

Votes
Released
When I transfer models from DAZ to Character Creator, I always get seams. There seems to be a problem with the creation of the normal maps....More
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  •  1611
Submitted by Mikay²

0

Votes
Active
As Iray preview render uses screen resolution, it becomes difficult to use on a 40 inch 4K screen (3840x2160 is recomended settings).
This despite the fact that I reduced GI bounces two 8.
Would not like to reduce the resolution for all other programs....More
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Submitted by brand468

0

Votes
Assigned
It is a known issue with soft shadow, spot lights and spot shadows, where beam falling under blunt angle creates striped artifacts (there is an FT entry for iClone for this matter).
But having this on a default project does not look good at all (see the screenshot)
Please change spot light...More
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Submitted by 4u2ges

1

Votes
Active
Adding local move option would be extremely useful especially when modifying clothing. I really struggled and wasted a lot of time trying to move vertices in world move....More
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Submitted by snow_20140621171823472

0

Votes
Not Reproducible
Cannot export a character as an fbx from character creator 3.
I have imported multiple objs as accessories, some of which I've transferred skin weights (tight clothing, shoes etc), others which I have kept as accesories (props, helmet etc), the latter of which I have changed the joint to attach...More
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  •  1604
Submitted by reception_144356

6

Votes
Active
I need more diversity in my characters but there are only white people, Why?
I have to pay more to have Black and Asian people, Seems a little racist.
there is a dark skin for fingernails but thats it. why would you give us dark skin shader for fingernails but not anything else? heads, body...More
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  •  1593
Submitted by zombiefrogproductions

0

Votes
Active
When working with layered elements, it's an issue not being able to select the underlying layers, as the hidden layer will still be selected. Having a "Hide/unhide all" would be great. This is especially a problem when working with hair....More
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  •  1593
Submitted by Attensi AS