1078 issues found

0

Votes
Not Reproducible
Whenever I open the program, no scene loads. It gives me options to morph a character that is in the scene but there's nothing but a blank white screen. If I try to load a new character, like the "IBL Sunset", or just a regular base character, I get an error that says "Failed to load the file...More
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  •  1542
Bug
Submitted by white.josh91

0

Votes
Released
- Open CC3 and keep the default CC3 lady avatar.
- Add clothing (Hensley longsleeve from Essential Clothing but anything will do)
- Click on Appearance Tab / Outfits...More
  •  0
  •  1540
Submitted by bluffy_270770

0

Votes
Assigned
It is a known issue with soft shadow, spot lights and spot shadows, where beam falling under blunt angle creates striped artifacts (there is an FT entry for iClone for this matter).
But having this on a default project does not look good at all (see the screenshot)
Please change spot light...More
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  •  1540
Submitted by 4u2ges

0

Votes
Active
Application Error Message: Character Creator.exe file failed to oprn....More
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  •  1536
Bug
Submitted by Major McGee

0

Votes
Not Reproducible
Cannot export a character as an fbx from character creator 3.
I have imported multiple objs as accessories, some of which I've transferred skin weights (tight clothing, shoes etc), others which I have kept as accesories (props, helmet etc), the latter of which I have changed the joint to attach...More
  •  2
  •  1536
Submitted by reception_144356

0

Votes
Not Reproducible
The delete hidden mesh doesn't work in the CC3 pipeline to 3ds max i checked the delete hidden mesh box before export and its still shows in 3ds max when rendering out a image....More
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  •  1536
Submitted by edorseey03

0

Votes
Active
When working with layered elements, it's an issue not being able to select the underlying layers, as the hidden layer will still be selected. Having a "Hide/unhide all" would be great. This is especially a problem when working with hair....More
  •  3
  •  1534
Submitted by Attensi AS

5

Votes
Active
A lot of CC3+ characters, when exported to FBX are not stable on the ground. They are either above or below ground in an A Bind Pose.
Many of them slide forward by Y. This cause some problems while modeling and importing modeled cloth or accessories back to CC. Specially when exported with...More
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  •  1532
Submitted by 4u2ges

0

Votes
Released
Confоrm shoes does not work properly in CC3 as it used to in CC1/2.
1. For characters converted from CC1 > CC3, newly applied shoes appears to be stretched inward. Calculate Collision does almost nothing.
The only way to obtain more or less acceptable shoe confоrmation, is to change any value...More
  •  0
  •  1527
Submitted by 4u2ges

0

Votes
Assigned
When using the polygon reduction tool, I often end up with deleted polygons, and no way to fix it. It would be nice to have some control over the areas, so it's possible to use the tool, as the results elsewhere are really good....More
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  •  1521
Submitted by Attensi AS