95 issues found

0

Votes
Not a Bug
I'm getting pretty bad results anytime i use the transformer to import a daz3d base characters (only use daz for hair), save a custom hair template ad then load a CC3 character to apply that custom template. Any mesh that's not the standard cc3 meshes (I use tokomotion meshes) this issue occurs...More
  •  1
  •  2140
Submitted by edorseey03

0

Votes
Fix In Review
Hallo Supportteam,
nach dem Update von Iclone, CC3 und 3DXchange auf die aktuelle Version (stand März 2021), habe ich die Add ons Beard & Eyebrow Builder und Prime Hairstyles gekauft. Leider sind die Bärte nur online nutzbar. Augenbrauen, Prime Hairstyles und Hair Patches kann ich zwar offline...More
  •  3
  •  2090
Submitted by w7media

0

Votes
Active
Good day. I am using an excellent program 3D Coat 2021. But when importing models from 3D Coat 2021 to CC3, the smoothing groups are not transferred. It would be very nice if you add program support to your software in the future. Maybe in newer versions of CC4 and iClone 8. Although it would...More
  •  1
  •  2008
Submitted by Dantes

2

Votes
Assigned
CC3 crashes when you repeatedly apply Material Plus on modern glasses.
It works fine in iClone. Program crashes in CC3....More
  •  2
  •  1961
Submitted by yepkoo

0

Votes
Closed
Cannot access Free items, the install of CC3_Enu_Resource_Pack2.exe dont fix it??...More
  •  1
  •  1956
Submitted by rolfeinar

1

Votes
Not Reproducible
Hi there, i am trying to export my character creator as fbx, with embedded textures and also without embedded texture to marvelous designer, but whenever i did import as fbx in MD, the material look scary, i don't know what i am doing wrong please help, i even tried with obj file it same....More
  •  0
  •  1945
Submitted by maigadjafar

0

Votes
Closed
Just tried installing both assets but got Error. Other free assets were successfully installed....More
  •  2
  •  1908
Submitted by designisdivine

0

Votes
Closed
It hasn't happened to me but I'm curious just in case. I've imported tons of assets into my custom library so I'm curious as to how the files save. So to make this short,
1 - Do your custom files remain on your account via cloud?
2 - Would I have to re-import all these files one by one, or...More
  •  4
  •  1896
Submitted by omegapixelart

0

Votes
Not a Bug
The exported CC3.02 character feets are misplaced, after import to UE 4.20.3.
Example: See attached image TaskForce_C
General: To setup CC3 imports in UE, basically set retargeting options inside the Skeleton Tree for the following bones, per...More
  •  1
  •  1861
Submitted by unit23

1

Votes
Not Reproducible
totally pissed off your character creator only does half the shit you state it does and that's if you can get it to work, the goz carrying textures imprinted onto the polys, which is a total nightmare, it exports the eyes and teeth to a position below the feet, which is of no f***ing use what...More
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