123 issues found

1

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So I am not sure why there is no Pipeline already but Clip Studio is an amazing 2D & 3D program that works well with Everything Reallusion.... Please think about it. (=
Thank you....More

1

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Dear RI,
We are working on a special project and we need to create more than 100.000 unique random character faces. It seems CC3 can not programmatically create random characters and this has to be done manually. We really be happy if you can add such a feature to CC. We just need to connect...More
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Submitted by ahmet.usta

1

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Active
I can't start the app, everytimes it says that i need to reinstall iClone and i have tried reinstall for a few times already but it's not working!
Plz help! Thx...More
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Submitted by wesleyseah214

1

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Active
Hello.
I can't start Character Creator 3.41 pipeline version because when I launch it,an error appears :
"assertion failed : program character creator 3 ccontentmanager2.dll file buildagent work RLFileTool.h line 51 Expression false"...More
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Submitted by marietto2008

1

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Active
When I export the 3d model and various animations in "custom" from Character Creator to Unity 3D, it does not export with the frames corresponding to each animation, but it takes the frames of the longest animation and leaves them all of that length, it does not if it is a Bug, but clearly...More
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Submitted by dasv90

1

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Active
Hello
I recently purchased iClone with CC3, Headshot, SkinGen and various assets.
I am not happy with the limitations in SkinGen....More
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Submitted by hiramankunaal

1

Votes
Not Reproducible
I converted one of my old CC3 avatars to CC3+ Saved project on my storage drive. Reopened later to revise the skin but when I opened the project again in CC the clothing was scrambled. I've noticed it only seems to happen if I save the project BEFORE I send it to iClone for animation. And...More
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Submitted by godutch58

1

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Active
In character creator 3, can you somehow save the preset under your name? I work with the Lumberyard engine, and it was very convenient. Because every time you change the values, too long. Maybe there is such an opportunity to save the predefined parameters and call them not with a custom, but...More
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Submitted by olyra2000

1

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Active
hi i have been trying to export a hi res mesh from cc3, of about 50k - 100k poly, without any success, just wondering if you had any suggestions thanks, i have tried instalod and fbx but everytime it just exports at the base mesh level of 16k ?...More
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