I've currently begun to work with Unity 2019, and found out that there isn't a slot for roughness anymore. Instead, you use a smoothness map (inverted roughness) in the alpha channel of the metallic or albeido map. Having an option to automatically do this at export would be great, as it...More
When exporting a character with merged texture sets, it is always Diff, Norm, and Spec. It'd be nice to have a roughness/metallic choice instead, for working with PBR-textures....More
Using Beta 2 version of the import script, Unity v2018.4.0f1 LTS, Character Creator Pipeline v3.05, iClone 7 Pipeline v7.41 I am able to apply Reallusion animations to my model, collect the clip and export it as an iMotion file which I can then add as a custom animation in Character Creator...More
Some customers are having issues with content i made and are getting failed to load errors. https://forum.reallusion.com/413660/Failed-to-load-project-file#bm413675...More
When I export any other characters than the standard (the CC3 girl with underwear), the mesh is automatically turned into tris instead of quads, no matter what settings I choose at export. The standard char works just fine. Both of the characters below are exported and imported with the...More
I'm a noob and have been watching videos and have found a couple of issues. 1. The wiki page referred to in: https://www.youtube.com/watch?v=nsE5qJP2xAI&utm_source=English_Character+Creator_300_2_trial&utm_medium=email&utm_campaign=followup&utm_term=https%253a%252f%252fwww.youtube.com%252fwatch...More
I was trying to export one character as a merged uv mesh with instalod it goes everytime till 75% it "eats" all the memory of my pc and crashes i also tried without the spring hair. still the same...More