Votes
0
Product:
Character Creator 3
Version:
3.04
Status:
Not a Bug
Issue 5974
Automatically exports with Tris instead of Quads
When I export any other characters than the standard (the CC3 girl with underwear), the mesh is automatically turned into tris instead of quads, no matter what settings I choose at export.

The standard char works just fine.

Both of the characters below are exported and imported with the exact same settings from both CC3 and 3DS Max
OS: Windows 10
Attachment:
  • Skjermbilde.PNG
  • Skjermbilde2.PNG
  • Skjermbilde3.PNG
  •  1
  •  1182
Submitted byAttensi AS
1
COMMENTS (1)
Feedback Tracker Admin
Hi billing_49,

Only CC3 Base have Quads Data, so if you use the old version base (CC1 Base), it only got Tris Data
Hope this answer is helpful.

Calvin
Reallusion.
1