118 issues found

5

Votes
Active
Eyelashes need to be a separate mesh in order to texture it properly into Unity as the body and eyelashes are one object you can’t set a transparency map to it without it affecting the body...More
  •  3
  •  709
Submitted by grps.inc

0

Votes
Closed
I am using the pipeline edition of character creator 3 but after the update to 3.01 I get the message "Pipeline Edition is required for OBJ export function. Please click Buy to upgrade to the Pipeline Edition" when trying to export as obj (or as fbx). With the version 3.00 I had no problems...More
  •  2
  •  1713
Submitted by Christian.Piepke_916430

0

Votes
Not a Bug
I've encountered an issue with the process of importing a game-ready character from CC3 into Unreal Engine 4 - either I'm doing something wrong or it's a bug, but I suspect the latter.
I can export a character from CC3 with multiple LODs and import LOD0 into UE4, fine. However, trying to import...More
  •  1
  •  2322
Submitted by modernstoryteller

3

Votes
Active
I have been using Character creator 3 pipeline
it seems like a fantastic option from editing to integration
however I have had many problems in relation to the structure of the skeleton game base in relation to the hands...More

8

Votes
Active
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Graphic engine used: Unreal engine 4
Character creator 3 pipeline: character set up ready to play with simplified bones all by default...More
  •  3
  •  2121
Submitted by jonathanlight

2

Votes
Active
Please add the option of spring efffects in CC 3 for DAZ characters....More
  •  0
  •  682
Submitted by Isazforms

0

Votes
Released
1: Can't GoZ one body part as it comes back as a asset or clothing.
2: Can't save transformed body morphs from DAZ to Library to save character as a backup base.
3: Imported Props and Clothing are offset from the orginal body....More
  •  0
  •  1008
Submitted by kmitchell.12catblackstudios

0

Votes
Active
Currently, lips are part of the total CC3 Face material.
Requesting a separate Lips Material to be considered for the CC3 Base for the following reasons:
1) Will allow users to accent gloss/roughness on Lips irrespective of gloss/roughness on face...More
  •  2
  •  705
Submitted by TonyDPrime
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