575 issues found

0

Votes
Released
Steps to Reproduce the issue:
1. Start importing of the character
2. Chose Shader...More
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  •  1127
Submitted by apesobaka

0

Votes
Closed
I tried to download different things in the gallery, but I cannot download anything.
An error message pops up (see screenshot):
"Failed to install content during decryption."...More
  •  2
  •  1126
Bug
Submitted by brainbuster888

0

Votes
Released
I added the character "Strong Female" to a Project and then applied a hair from the Party Fun Pack. CC3 crashed to the desktop.
The link below contains the Crash Dump, CC3 Temp files and the DXdiag.txt
https://www.dropbox.com/s/hoh5f5xj7313a00/CC3-RC1%20Crash.zip?dl=0...More
  •  0
  •  1125
Submitted by wires

0

Votes
Released
Character created in CC3 and later saved. When recalled, it appears altered. I have seen this type of defect that is proposed with one type of shirt and not another. I have performed the following actions suggested by your assistance but without positive result:
"I would suggest:
Run Windows...More
  •  7
  •  1124
Bug
Submitted by emypippo

0

Votes
Not a Bug
When I am trying to launch Character Creator it is saying DX11 Error: Device or Driver not supported. I am running Win10 Direct X12 with Geforce 210. I have already tried several clean installs of the latest graphics driver. Currently the program is unusable....More
  •  1
  •  1118
Bug
Submitted by webmaster_883758

0

Votes
Released
Hello, I have noticed that when exporting to Unity and I set the export option on my character to Merge Material (I use by type), that it does not add an alpha channel to the texture and causes the eyelashes to show up as either white or black in the game engine depending on the character....More
  •  2
  •  1112
Submitted by chadfranklin47

0

Votes
Released
I just purchased Magda 3D realistic head scan and her morph is not working. I followed the tutorial and dragged her head onto the base character and hit OK in the pop up with everything checked, the head is now the base male/female head with low quality textures. As you can see the attached...More
  •  1
  •  1104
Submitted by Dorothy Jean

0

Votes
Not a Bug
I'm getting pretty bad results anytime i use the transformer to import a daz3d base characters (only use daz for hair), save a custom hair template ad then load a CC3 character to apply that custom template. Any mesh that's not the standard cc3 meshes (I use tokomotion meshes) this issue occurs...More
  •  1
  •  1101
Submitted by edorseey03

0

Votes
Not Reproducible
The UV mapping gets screwed up with FBX export. I can provide samples, but it happens quite a bit -- the same avatar loaded into iClone (from CC3) is fine, but exported to FBX and then loaded into Blender or Anima shows the UV mapping is messed up....More
  •  3
  •  1092
Bug
Submitted by Kelleytoons

3

Votes
Assigned
There's a whole category of Daz Genesis based characters that Transformer screws up the neck vertices on when remapping for the CC3 one. Because by carefully applying some custom morphs you *can* get the necks to look pretty reasonable, it's clear that this remapping is just done incorrect...More
  •  2
  •  1091
Submitted by Kelleytoons
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