On the manual, the E key to stretch bone joints function is currently listed under the "Constraint Off" feature and should be corrected to the "Constraint On" feature. Also, this E stretch bone key is a great feature, its shortfall is that its value can not be copied and pasted to other keys...More
Enlarge font and UI for the 4K display checkmark in the preference setting did nothing when I ran the CA5 on my 4K Asus laptop running Windows 11....More
1. Rigged a custom PSD 360 Character. 2. Export through Launching the PSD pipeline to Photoshop. 3. Clipping on the Character's EyeWhite layer and Iris layer, as if there is an invisible cropping range that the iris can not extend to in the bitmap layer....More
I have a character with a simple bone structure and morphed head. The character has worked fine up until the 5.22 update, where now the head faces the wrong way on the stage, and is completely wrong when exported to AFX, where it is facing the extreme opposite and cut off by the mask. In...More
When exporting out to AFX, it can take a fair while depending on the length of animation (my scenario 3250 frames). If I render out a JSON file using the PNG option, there is usually an ongoing update to where it is in the process. But when rendering out using MOV option, everything appears...More
Spring effect does not work. Neither in new project nor with the projects that I created earlier. In composer mode's spring bone preview the effect looks fine. When I run the animation in stage mode none of the characters shows the spring effect. It worked earlier, so I have no idea what happened...More
CTA 5 application freeze after going to Edit in the top left corner and selecting Preferences. CTA5 also freeze if I use the shortcut Ctrl + P. I am not able to do anything with CTA5 after selecting Preferences. I hear a sound like there is a modal secondary dialog window up but hidden and...More
I updated the program and content through content manager and reallusion hub yesterday. This morning I went in to touch up some of the camera movements and nothing else. When I played the animation that previously worked without issues, some of my characters are having issues with their Left...More