206 issues found

2

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I'm used to recently using both Moho and Clip Studio Paint, and they both appear to pack a lot more onto the screen at 1920x1080. CA5, in comparison, seems to fit a small percentage of the amount in the same screen. I've included screen shots of both Clip studio and CA5 as a comparison. I also...More
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Submitted by Macdonut

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I was working normally, and I had my entire hip bones just dissapear, no deletion no change, just gone. I would have lost so much work had I not backed up my character previously. What happened, where did they go? They are still there, but not still there.
https://www.youtube.com/watch?v...More
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Submitted by boxels

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When you export PSD on Krita 5.1.1 picture don't appear clearly
For photoshop 2021 when you save your file it don't update un Cartoon Animator
....More
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Submitted by KaderOuatt

3

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Iclone has a particle engine, why that cannot be used in CTA5? With springs added, particles could actually interact with springs to create some very cool effects.
I understand it is in 3D but particles can be created in 2 axes also.
Right now I have to rely on third-party particle engines...More
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Submitted by Famekrafts

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I updated the program and content through content manager and reallusion hub yesterday. This morning I went in to touch up some of the camera movements and nothing else. When I played the animation that previously worked without issues, some of my characters are having issues with their Left...More
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Submitted by savini.andrew

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Doesn't matter how i try, my video export doesn't render correctly as it should.
MOVE export. Codec installed working on other projects.
https://youtu.be/ne41I2RNu7Q...More
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Submitted by boxels

8

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At present, only .exe files associated with a graphics program will allow it to be selected as an SVG or PSD editor. The new Affinity Designer 2 is a Windows App, so does not have an .exe file. It cannot currently be selected as the editor....More
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Submitted by Macdonut

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Even if I undock the timeline, when nothing is added to the scene it is not getting resized.
We should have the ability to move and resize the timeline even when docked.
It makes it troublesome to work with just a few rows of timeline visible and have to scroll every time....More
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Submitted by Famekrafts

2

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I'd like the ability to export the scene and characters into a game maker as it is without having to reconstruct it again. For example, Blender—I'd love to use its lighting engine, but rebuilding the scene is an undertaking.
I'm not saying I'd like to have the entire project animated in Unity...More
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Submitted by NaturalGlitch

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I am trying to follow this tutorial,
https://courses.reallusion.com/home/cartoon-animator/character?v=cartoon-animator-4-360-head-tutorial-intro-to-360-degree-heads
,to create the rolling head effect. It is not possible to follow the instruction in CT5 and the new content manager....More
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Submitted by derekaburchell
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