366 issues found

0

Votes
Active
The position, rotation and scaling properties of the bones can be synchronized with an independent bone, so that the accessories with front and back layers can move in unison instead of K frames separately, which can speed up the animation efficiency....More
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Submitted by pointcomic

0

Votes
Released
I try to copy paste timeline keyframes and it doesn't work. What' causing this bug, so frustrating, as it defeats the entire purpose of easily animating in CTA5. Seems like a bug.
https://youtu.be/imgBFr2KLo4...More
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Submitted by boxels

2

Votes
Active
I would like a home screen so I can easily access the information I want to get started. Having a home screen would allow me to see my previous projects, sample projects, open recent files, and get the latest news and promotions.
See the example from Character Animator....More
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  •  805
Submitted by Deborah Hearne

0

Votes
Active
When working with multiple characters and using different camera angles, it would save a lot of time if pressing a hotkey could automatically switch the active camera and insert a keyframe on the camera track — without manually adding a key.
Currently, users need to switch to the Camera Track...More
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  •  797
Submitted by mdfirugmia01

0

Votes
Assigned
Hello. I am carrying out some animations in CTAv5.02. I was wondering if there is any way to adjust the character proportions so the legs, arms, etc. better match the motion capture. In image 1, below the green arrow shows how the legs are bowed inward for the 2D character, but the 3D dummy...More
  •  2
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Submitted by Dr JP

0

Votes
Released
Bone editor is acting funny in CTA5. Help is needed. After selecting the object when I click on bone editor, sometimes it gives me the option to draw the bones and sometimes it does not. I don't know what's going on.
I tried to delete bones from the bone editor, it will not work at all....More
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  •  790
Bug
Submitted by Sumeet.ramdass

0

Votes
Closed
Dear Dev-Team,
wish you a good new year.
I tried to animate the eye and the inner pupil/iris/eyeball separately in Composer Mode....More
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Submitted by BrandyDE

2

Votes
Active
Right now if I have to take an animation, I have to first render it as frames or video and take it into AE.
The whole animation export to AE from CTA5 will be just great. Maybe create a plugin for it.
Basically, it should work like, you open AE from inside CTA5 that automatically takes the...More
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Submitted by Famekrafts

0

Votes
Not Reproducible
I choose a prop to move and the software closed.
What should I do?
Oc. Poet...More
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Bug
Submitted by Oc Poetical Soldier

0

Votes
Released
I was working normally, and I had my entire hip bones just dissapear, no deletion no change, just gone. I would have lost so much work had I not backed up my character previously. What happened, where did they go? They are still there, but not still there.
https://www.youtube.com/watch?v...More
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  •  786
Submitted by boxels
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