I would like you to add animation triggers like what is available in Character Creator. Animation triggers would allow me to set an animation to a key and press the key to trigger the animation....More
Maybe this feature exist already but I didn't found it in the tutorial. As I used Blender 2D Animation Grease Pencil before, there was a really nice feature called "record animation". This means to make any motion animation of some character by hand/mouse manually but automatically recording...More
Regarding the following support issue: Thank you for contacting Reallusion. CTA text prop is a text component and cannot use with the prop motion contents....More
When trying to create a character head with thick outlines and masks within those outlines, the mask always takes up the entire "face:" layer despite following the correct structure. In the example in the image attached, I created a mask layer that is smaller, the facial elements should mask...More
This isn't mine, but the new user might not know how to use Feedback Tacker, and this is something I'm currently interested in, so I'll post it here: yhz511827709: "Hello everyone,...More
I would like the ability to rearrange the objects in the scene manager. Sometimes, I want them on the same Z-index, but I want one object in front of the other. Being able to rearrange them in the scene manager without having to delete the objects and reimport them in the correct order would...More
CTA5.01: Troubleshooting with Character imported SVG (via Inkscape 1.2.2) and some CTA-Animal-Character-Demos to de-connect separated bones-structures in Composer Mode, Bone Editor. Connecting is possible (blue bones). But to delete/reduce/deconnect "connected" bones in Composer Mode is not...More