34 issues found

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Not Reproducible
角色整体缩小,脸部元素就飞出脸部。...More
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Submitted by 814395235

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Active
Hi, thanks for the good job for Cartoon Animator 5. I am a beginner but my goal is to use this programme at professional level for my dream job. I think we all dream for 360 Body turn builder which Garry Pye have manually done it manually at https://www.youtube.com/watch?v=n6dsJjKWdYo URL...More
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Submitted by uhazir

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Active
Is there an 'Onion Layer' in the Stage mode? I have only seen such a feature in the Composer mode during rigging 360 Head.
it would be a helpful feature when I'm animating, or maybe it does exist and I'm just not finding it....More
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Submitted by chuckle70

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On the manual, the E key to stretch bone joints function is currently listed under the "Constraint Off" feature and should be corrected to the "Constraint On" feature.
Also, this E stretch bone key is a great feature, its shortfall is that its value can not be copied and pasted to other keys...More
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Submitted by chuckle70

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Assigned
I have a character with a simple bone structure and morphed head.
The character has worked fine up until the 5.22 update, where now the head faces the wrong way on the stage, and is completely wrong when exported to AFX, where it is facing the extreme opposite and cut off by the mask.
In...More
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Submitted by jerry.darts

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Released
I updated the program and content through content manager and reallusion hub yesterday. This morning I went in to touch up some of the camera movements and nothing else. When I played the animation that previously worked without issues, some of my characters are having issues with their Left...More
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Submitted by savini.andrew

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Active
A template with a tail and the ability to wag it....More
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Submitted by JEM618

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Active
Currently, when creating a character, it only has the front face by default. It cannot move in different directions like moho software 360 degrees. I hope this problem can be solved. After all, it is very difficult to create multiple character angles. Because this is so important, various animations...More
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Submitted by 4804419

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When I create a G3 character, the default is the front face, but in fact I may need the character to be sideways or turned around when doing animation. In this case, how should I solve it? Also create a side character? Is there any good solution?
Is there a way to automatically generate characters...More
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Submitted by 4804419

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Active
Hi,
I'm recently facing LOTS of problems with CA5. One of them is I'm trying to modify Ariel character to make another one. I already created my character's face on Inkscape but I couldn't upload it all on Ariel's face. So, I decided to replace one item by one.
Most of what I replaced turns...More
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Submitted by doniakabadou17
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