When I went to go upload my custom character from Actorcore to blender, once I put my animation on my custom model he was sliding around everywhere, and his arms were inside his chest, I used AccuRIG to Rig Him, also he looked perfectly fine in the Actorcore Model/Animation Viewer but once...More
I imported an FBX with crease information and executed the rig process, but the output FBX does not have crease information. it is really helpful, if Accurig keep that information....More
Hello! Could you tell me why the AccuRIG 2.0. program keeps crashing? I downloaded it from the link, but everything works fine. The character loads, or it crashes when I place dots on the body or when I press my fingers. The loading time reaches 65%, and then the program crashes. I registered...More
Request for new characters I kindly request you to prepare new characters depicting clergymen from different religions: Character 1: A Roman Catholic priest wearing a black soutane (cassock) ....More
Would be nice to be able to rig creatures such as quadrupeds or spiders. Perhaps a new version when your talented engineers can make it happen. I own horses and have always looked for the ability to use the tool to quickly rig a horse character....More
In Maya, when you bring a FBX (maya template) from AccuRig the geo is rotated forward if its 180 cm or more (6 ft or more). If it is 2 cm (tiny), then the object is NOT rotated forward but you can see that the skeleton is rotated -90 and It also generates v_none for every geo you use in the...More