180 issues found

0

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Hey I have the following problem.
I export a character from Blender as FBX that has Vertex colors.
After rigging in Accurig and importing again all the Vertex color information is gone....More
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Submitted by justgoscha

0

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When I went to go upload my custom character from Actorcore to blender, once I put my animation on my custom model he was sliding around everywhere, and his arms were inside his chest, I used AccuRIG to Rig Him, also he looked perfectly fine in the Actorcore Model/Animation Viewer but once...More
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Submitted by asyncresearchinstitute

1

Votes
Active
"Hi AccuRig Team,
I wanted to share some feedback on the Auto Rigger, as I think it has a lot of potential for Cinema 4D users. Overall, I was quite impressed with the initial rigging process within AccuRig itself – it felt very intuitive.
However, I encountered a few issues when bringing...More
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Submitted by 3deoskill

0

Votes
Released
After Update the sofrwater to 1.3.1 My character is having a hard time uploading to Actorcore, I love the test rig. But the only problem is each time I try to upload it to Actorcore it gets stuck at 10% and force close. Please I would really appreciate it if you tell me what the problem is...More
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Bug
Submitted by teddyjonathan31

6

Votes
Assigned
Bug reproduced steps:
1. download a model from sketchfab website:https://sketchfab.com/3d-models/stylized-epic-bull-man-warrior-animated-c888523f5d5748799170e94e701987aa
2. open the accurig desktop software and upload the mode from sketchfab...More
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Submitted by zhangdanfpnu

1

Votes
Not Reproducible
When loading an FBX file. The application turns white. There is no exit or minus option either but the window is still moveable....More
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Submitted by hensu

0

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I imported an FBX with crease information and executed the rig process, but the output FBX does not have crease information.
it is really helpful, if Accurig keep that information....More
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Submitted by xraysatellites

0

Votes
Assigned
In Maya, when you bring a FBX (maya template) from AccuRig the geo is rotated forward if its 180 cm or more (6 ft or more).
If it is 2 cm (tiny), then the object is NOT rotated forward but you can see that the skeleton is rotated -90 and
It also generates v_none for every geo you use in the...More
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Submitted by julez4002

0

Votes
Active
The main top Menu is slow and laggy. It shows with half second delay and rolling over with mouse cursor feels delayed.
Please consider changing it to regular system menu that works as expected....More
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Submitted by bartek.peksa

0

Votes
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Request for new characters
I kindly request you to prepare new characters depicting clergymen from different religions:
Character 1: A Roman Catholic priest wearing a black soutane (cassock) ....More
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Submitted by LimitedCreation
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