152 issues found

0

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Active
I would like to filter the Motion Capture library by captures I have already purchased.
Another helpful filter would be looping.
Also the captures that have "start, loop, end" are much more valuable that the ones that don't have that....More
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Submitted by daniel_040614

2

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Active
hello
I think it would be a great addition to your motions packs if you record, human daily routines, like:
sleeping, (and sleeping movements), waking up, brushing teeth or hair, showering , looking at mirror...More
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Submitted by ar.sardar

0

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Active
1. Click 'Browser files' . them open an frozen browser window. and Crash in few seconds
2. Program crash a few times at the last step. small T Pose Character File. PC memory is quite enough....More
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Submitted by hinxvietti

1

Votes
Not Reproducible
Hi. After exporting, the animation moves in place. The "move in place" button does not work. Regardless of the selected option, the character jumps in place and does not move forward. Until a month ago, everything was working as it should. I have attached 2 short videos showing this problem...More
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Submitted by mcsaxpx

0

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So this software just adds skeleton without any controllers? Or Maya(2020) imported it with somekind of error?
If it's just a skeleton, then I dont get the purpose of this software....More
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Submitted by armorcase

0

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Hitting the plus(+) button links to the website but after adding them to my inventory neither are they in the gallery or is there any instructions how to get them into AccuRig.
Is there something I'm missing?...More
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Submitted by septinite_724400

0

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Active
Hello Friends from Reallusion, i just started using ActorCore's AccuRig and it has helped me a lot, it's an amazing tool and i plan to use it with all the characters i design, i'm currently rigging a pretty complex character, i struggled a good amount of time putting the joint dots because...More
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Submitted by eckartkrumbach

0

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Hello
I wanted to make a request to your powerful team
Please also produce the mockup of the horse rider and sword in hand animation...More
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Submitted by sitesazy.com

0

Votes
Assigned
I have cleaned out a mixamo skeleton from everything except the mesh and exported as FBX
Blender 3.3 Export FBX ( Removed: Mixamo skeleton, shape keys and vertexgroups)
https://drive.google.com/file/d/1-Uxz6qdcmC_fC-WYCR1qCRFxV6ZO-Ocp/view?usp=share_link...More
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Submitted by doubblesixx

0

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It would be great if we had an option to just rig one body part such as hands. Right now if you import an FBX, it forces you into full character rig mode. Thank you : )...More
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Submitted by alizohaibyt
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