60 issues found

0

Votes
Not a Bug
1. Run character thorugh accu rig
2. Export it (I used Maya in this case)
3. Open it in Maya...More
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Submitted by spaehling

0

Votes
Assigned
I have cleaned out a mixamo skeleton from everything except the mesh and exported as FBX
Blender 3.3 Export FBX ( Removed: Mixamo skeleton, shape keys and vertexgroups)
https://drive.google.com/file/d/1-Uxz6qdcmC_fC-WYCR1qCRFxV6ZO-Ocp/view?usp=share_link...More
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Submitted by doubblesixx

0

Votes
Active
Hi
I downloaded the software.
I uploded the file - no issue...More
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Submitted by toth.peter.matrix

0

Votes
Fix In Review
I don't know if this is a bug.
I followed the omniverse tutorial https://www.youtube.com/watch?v=eDU6iJceZXs after downloading the omniverse usd file from actorcore, however when I drop the animation in the motion folder onto the character, it does nothing. Going from actor core usd to omniverse...More
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Submitted by garrett_329634

0

Votes
Released
a javascript error occured in the main process when i launch accurig please help....More
  •  0
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Bug
Submitted by kwadwoamissah_463204

0

Votes
Released
Hi
I have just downloaded and installed this program ActorCore_AccuRIG_Setup_1.0.4 on a Windows 10 64 Bit notebook, but it fails to load showing the errors in attachment. I uninstalled, tried a fresh install, no difference.
What is the problem and how do I successfully install & use it?...More
  •  0
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Submitted by xprt007

0

Votes
Not Reproducible
Hi, I was trying to use accurig and couldn't even open it. Right after clicking ""choogin a file" AccuRig shut down with no error message.
I have have no idea what could it be.
Thanks in advance....More
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Submitted by ivn_trabajo

8

Votes
Not Reproducible
I have uploaded my own FBX character to accurig and completed the rigging but when exporting to actorcore it gets to 19% and then doesn’t go any further, accurig appears to be frozen and after about 5 minutes there is no network activity on task manager. First character I uploaded was around...More
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Submitted by hemsleyjon

2

Votes
Active
Just going start by saying so far it's a great tool, great work chaps!
Once the rig has completed and is ready for export, my UV's are erased.
My character is built for Unity, which has a CC3 Head with eyelashes/waterlines etc and a custom clothed body...More
  •  3
  •  503
Submitted by graham_445825

0

Votes
New
There's a normal sized human model, and after I use AccuRIG to rig the model, export as a fbx file, it become 100 times smaller than the normal size when I import it to Unity. So I enlarged the normal sized model to 100 times bigger, and do the same thing as before, the size become normal,...More
  •  1
  •  419
Submitted by 1018512199
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