Hi I have just downloaded and installed this program ActorCore_AccuRIG_Setup_1.0.4 on a Windows 10 64 Bit notebook, but it fails to load showing the errors in attachment. I uninstalled, tried a fresh install, no difference. What is the problem and how do I successfully install & use it?...More
Hi, I was trying to use accurig and couldn't even open it. Right after clicking ""choogin a file" AccuRig shut down with no error message. I have have no idea what could it be. Thanks in advance....More
Hello Friends from Reallusion, i just started using ActorCore's AccuRig and it has helped me a lot, it's an amazing tool and i plan to use it with all the characters i design, i'm currently rigging a pretty complex character, i struggled a good amount of time putting the joint dots because...More
Hitting the plus(+) button links to the website but after adding them to my inventory neither are they in the gallery or is there any instructions how to get them into AccuRig. Is there something I'm missing?...More
I'm using accurig ver 1.0.3 to export to maya 2023. The usd and fbx exports don't retain the end fingertip joints when they are imported to maya....More
https://manual.reallusion.com/ActorCore-AccuRIG-1/Content/ENU/1.0/03-Introducing-the-User-Interface/Quick-Guide.htm 6.Set the number of the fingers for the model when I use a model which has no texture model, AccuRIG show me a super white model....More
There's a normal sized human model, and after I use AccuRIG to rig the model, export as a fbx file, it become 100 times smaller than the normal size when I import it to Unity. So I enlarged the normal sized model to 100 times bigger, and do the same thing as before, the size become normal,...More
Steps to reproduce the issue: 1. Download Adona_lowres OBJ file from "Free Human Base Mesh Pack" product, available at https://www.artstation.com/marketplace/p/3N1q5/free-human-basemesh-pack (I believe that you can reproduce the bug with any model but what if it is relevant instead?) 2. Launch...More
I have rigged a custom character in AccuRIG and used Pose Offsets to fine tune the character rig. When I upload the character to Actor Core and export Motions with the Unreal Engine profile, if I import them in UE5 animations have the original pose instead of the one that I fine tuned with...More
1. Click 'Browser files' . them open an frozen browser window. and Crash in few seconds 2. Program crash a few times at the last step. small T Pose Character File. PC memory is quite enough....More