99 issues found

58

Votes
Active
I've already talked with support about this and was informed that the only way this is currently possible is to export the character as an FBX with animations then import into 3DXchange as a prop ( do not characterize it).
This is ok unless you want to see real-time action such as using mocap...More
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Submitted by Ascensi

5

Votes
Not Reproducible
3dxchange doesn't open. Splash screen, for a sec, then nothing.
Intel(R) Core(TM) i7-7700HQ CPU. Nvidia Geforce GTX 1070 graphics card. updated driver. tried the dpi scaling setting to no avail....More
  •  5
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Submitted by KTeitsort

4

Votes
Assigned
I’m surprised that a problem that has been reported since 2017 is still not resolved (https://www.reallusion.com/FeedBackTracker/Issue/Mixamo-fbx-import-issue and https://www.reallusion.com/FeedBackTracker/Issue/unable-to-export-FBX-mocap-from-Mixamo-to-iClone).
I followed these 2 tutorials...More
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Submitted by Likatus

3

Votes
Active
I've used 3DXChange last week when it wasn't updated to Version 7.5 and when I imported any sort of Character it worked perfectly fine. I have a mixamo rigged character and now that I've updated to Version 7.5 the program crashed on Import. It gets stuck on the last step Converting Real-time...More
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Submitted by bruno.fischlin_062941

3

Votes
Active
Hi, Will you add the possibility to export to .glb format ? Facebook support this format and it's gaining popularity... Thanks...More
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Submitted by john_r_c

2

Votes
Assigned
Hi,
I already patched the EXE so it can handle 4Gb, without it, most of the items will not import.
With the following 2 files, I will get an error about unknown file after a while...More
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Submitted by pka4916

2

Votes
Assigned
Hi. I have outlined the issue with the FBX animation export below. I have attached the replication project files here. Please fix it ASAP. This is a bug of the highest severity. It makes 3dxchange unusable. Unable to attach project. So, sharing the gdrive upload link. https://drive.google.com...More
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Submitted by gogstudios

1

Votes
Active
Hello, I would like to make a request, the export to glb, as it is a popular open standard in VR and AR.
It would open many possibilities to those who work , VR/AR, and more having the importance that will have metaverse, in our day to day.
Thank you....More
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Submitted by tuevision

1

Votes
Active
We would like to suggest to add an option for combine and seperate (like in autodesk maya) ,they will select props as it will make it easier to export them when there are to many sub props and they are needed to form a parent group in 3d xchange
so an option to select some specific sub prop...More
  •  0
  •  469
Submitted by kadam4111

1

Votes
Active
I have tried exporting a 2011 FBX from Maya 2017, Cinema4D R20 and Blender 2.8, and have been unable to import animated morph targets into 3DXchange 7.61.3619.1. Previewing these files in another application shows the animated morph targets fine. Unfortunately the fbx is too large to attach...More
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Submitted by kialnatale
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