I've already talked with support about this and was informed that the only way this is currently possible is to export the character as an FBX with animations then import into 3DXchange as a prop ( do not characterize it). This is ok unless you want to see real-time action such as using mocap...More
Trimble has made a change to 3DWarehouse, such that only Sketchup models in versions 2017, 2018, and 2019 can be downloaded. None of these versions are supported by 3DXchange; the latest supported version is Sketchup 2015. It would be great if 3DXchange were to be updated so that the latest...More
Your Iclone software is the only one app that you have taken the time to let automatically adjust it's resolution for different size monitors. I can not run Character Creator is 3dXchange on my 31 in screen without reducing my screens display resolution. This is very tedious and makes it...More
Hello Reallusion, iClone is becoming more and more powerful, but 3DXChange is stuck to its old 32b version, which greatly limits the size of the assets imported or exported. It is kind of a pity that 3DXChange has not been upgraded to 64b yet, because this makes it impossible, for example...More
It would amazing if 3dxchange and iclone could support the iPhone X ARKit Blendshapes. It is very frustrating to have a model with the 52 ARKit Blendshapes on the one side and on the other to see datas that correspond to those blendshapes in iclone when capturing with an iphoneX and not being...More
I do as written in the documentation: http://manual.reallusion.com/3DXchange_7/ENU/Default.htm#3DXchange_7/Pipeline_7.0/04_Modify_Page/Character_Section/Manually_Setting_T_Pose.htm Make sure the grid is On (Shortcut: Ctrl + G)....More