21 issues found

0

Votes
Closed
I imported DAZ Genesis 8 Male into iclone 7.02 3DXchange.
I discovered that the eyelashes do not line up properly.
How do you line up the eyelashes to the proper position?...More
  •  2
  •  3103
Bug
Submitted by ckalan1

0

Votes
Closed
Character from mixamo ( with shape keys and added eye bones too) but also CC character crash 3dxchange
I had to unistall and reinstal the program to make it work again
But it happen again after sometime and couldnt complete the process to convert a character into a non standard...More
  •  9
  •  2938
Submitted by ahingel

0

Votes
Closed
hello
The update 7.45
3DXchnage does not import the face bones properly. you can not move anything in the face. The same figure Gnenesis 2 in CC3 it ok. CC3 imports the facial bones correctly. I cant import a Genesis Charcter with 3DXchnage properly...More
  •  6
  •  2657
Submitted by hj

0

Votes
Closed
Error message "inport file error" when importing .fbx from DAZ 4.12
A new error, it worked previously.
For G3 and G8 Figures even without iClone face key....More
  •  9
  •  2656
Bug
Submitted by kplatt

0

Votes
Closed
Imported the OBJ-mesh into Blender
make all the stepps i know
https://forum.reallusion.com/uploads/images/74d49d50-6e3c-4b43-bb48-981a.jpg...More
  •  2
  •  2616
Bug
Submitted by hj

0

Votes
Closed
I'm not sure whether this is a Daz bug or a 3dxchange bug, but when I try to export Genesis 8 characters from Daz and load them into 3dxchange, the eye-lashes are offset from the face (see attached pic). Moreover, when I export the character from 3dxchange to iClone 7 for animation, the eye...More
  •  3
  •  2555
Submitted by Hookflash

0

Votes
Closed
[1] Iclone morphs applied to Genesis8 base head and exported [ see image for settings used ]
Drag fbx from Daz[ 4.12.06] into 3Dxchange [ 7.61.3619 ]
Imported figure seems ok except eyelashes are not correctly placed....More
  •  4
  •  2322
Submitted by 0oseven

0

Votes
Closed
DAZ characters exported to 3DXchange open as iProps and cannot be converted. The "Convert to Non-Standard" box is disabled.
All of the facial morphs show in the Expression Editor box but are disabled....More
  •  1
  •  2174
Bug
Submitted by charleshoover885

0

Votes
Closed
I need to export and import model in cc3(3.4 version) and this is why.(For u3d)
when i export model with 'mouth open as morph'(its been 'game base'),the rootbone name is 'root'.
but when i export animation only from iclone7 by 3dxchange,the rootbone name changes into 'CC_Base_BoneRoot'...More
  •  1
  •  1921
Submitted by dluo

0

Votes
Closed
https://www.dropbox.com/s/bk0uamc96h8pqzq/zbrush%20ready%20shapekeys%20with%20hair%20fixed%20for%20iclone.fbx%20-%20iClone%203DXchange%207%202019-11-30%2006-02-41.mp4?dl=0
If I unistall the software and reinstall it works for a little bit but then it stops working and crashes everytime
You...More
  •  3
  •  1869
Submitted by ahingel
1 23