Create traversable areas within any 3d scene. Rely on automatic detection to effortlessly and rapidly deploy walkable regions. Versatile tools are also at hand to establish spawn zones and guide foot traffic as needed.
Create lifelike crowds featuring individuals sitting, standing, talking, walking, or jogging. Set spawn points, control density, orientation, and formation. Adjust crowd settings to simulate parades and stadium audiences.
3DS MAX · MAYA · BLENDER · UNREAL ENGINE · NVIDIA OMNIVERSE
Effortlessly export animated characters to your preferred 3D tool or game engine. Native Auto Setup plugins are available at no cost, offering pre-configured model and material setups for 3ds Max, Maya, Blender, Unreal Engine, and Unity. Moreover, Live Link supports synchronization with the Unreal Engine and NVIDIA Omniverse, enabling a two-way workflow. Upcoming support is also in the works for 3ds Max and Maya.