Reallusion's Unity pipeline connects three production tools — Character Creator for 3D characters, iClone for animation and mocap, and ActorCore for low-poly characters and motions — into a single workflow for Unity. Built for indie studios and solo developers who need AAA-quality results on a realistic timeline.
Produce cinematic cutscenes with high-quality characters and preserved facial animation for seamless storytelling in Unity.
Deploy characters into gameplay with optimized performance and seamless animation integration.
Create high-quality digital humans from realistic to stylized, all fully customizable. Easily design, refine, and adapt characters to fit any game style or production need. Explore >
Beyond humanoid characters, animals and creatures of any form can be set up and animated. Explore >
Access massive AAA mocap animations ready for production, and quickly apply them to characters for games and cinematics. Explore >
Capture character motion from video with AI-powered mocap. Generate natural animations without specialized hardware. Explore >
Animate and refine character performances with intuitive tools. Edit, blend, and control motion with precision. Explore >
LOD & Polycon Reduction
Generate multiple LOD levels for different viewing distances. Control polygon count with flexible reduction options for realtime use. Explore >
Merge materials and bake textures into a single optimized set. Reduce draw calls for efficient real-time rendering. Explore >
Adjust character detail and bone count with presets or custom settings. Scale from high-quality characters to low-poly crowds. Explore >