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Getting Started Sending a CrazyMessenger

A messenger is a personalized talking message spoken by the character of your choice, in the form of an executable file. You can email this file to your friends as an attachment.

To create a messenger, do the following:

  1. Select a CrazyTalk model for your messenger and specify its facial features, type of motion, expressions, etc.

  2. Create a CrazyTalk script to specify the animation and speech for the messenger.

  3. Click the Messenger tab under Output to start creating a CrazyMessenger.

  4. Browse through the frame selection pane and double-click a frame of your choice to apply it to the talking image. The result is displayed in the preview window. Use the playback controls to test and preview the messenger.

  5. Click Resize Model to change the size of the talking image to fit the messenger frame. After clicking this icon, click and drag across the image to change the size of the image. Drag down to reduce the size of the image and drag up to increase the size of the image.

  6. Click Rotate Model to rotate the talking image. After selecting this option, click and drag in clockwise or counter clockwise direction to rotate the image in the desired direction.

  7. Click Move Model to move the talking image within the messenger frame. After clicking this icon, select and drag the talking image to set its position in the frame.

  8. Click Reset Model to reset any changes in position or size that you have made for the talking image. Use this button if you are not satisfied with the positioning and start the process again.

  9. To specify the Playback Settings, do the following:

    1. Check the Auto Play box to start the talking image playback automatically.

    2. Check the Loop box to play the talking message repeatedly.

  10. To specify the image quality, do one of the following:

    • Move the Image Quality slider to adjust the image quality.

    • Alternatively, enter a number in the Image Quality box to specify the video quality.

  11. To specify the sound quality, move the Sound Quality slider to adjust the audio quality.

  12. To create an executable file, click the Package button. The Save As dialog box opens. Specify the name and location of the messenger file and click Save when done.

Creating a CrazyTalk Model
Exporting for Web
Creating a CrazyTalk Script
Exporting Media Files
Sending a CrazyMessenger Export for Mobile Devices
Sending a CrazyCard    
 
 
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<font color="#CCCCCC" face="Arial, Helvetica, sans-serif" size="2"> <p><CrazyTalk is an innovative and easy-to-use software tool for creating animated talking messages from any still digital image or digital photo. Images are brought to life by morphing and appearing to lip-synch with recordings of your own voice, imported audio files or text messages. Messages can be sent as animated greetings cards, instant talking messages, sent as talking email or as an interactive web assitant or virtual host></p> <a class="link_ct" href="https://www.reallusion.com/crazytalk/ct_gallery.asp"><View our Talking Image Gallery></a> <a class="link_ct" href="https://www.reallusion.com/crazytalk/download.asp"><Download free trial of CrazyTalk Home Edition or CrazyTalk Web Edition></a><br> <a class="link_ct" href="https://www.reallusion.com/crazytalk/ct_features.asp"><View the CrazyTalk features which help to make your images talk by morphing and lip-syncing></a><br> <a class="link_ct" href="https://www.reallusion.com/crazytalk/ct_showcase.asp"><View the CrazyTalk Showcase which shows examples of how CrazyTalk can be used as an interactive host on your web site></a> <p><CrazyTalk Web Edition has all the features of the Home Edition with the addition of being able to create interactive talking content for your web site. Talking messages can be exported using .wmv & .rm streaming media formats which can be directly published on your website or imported into tools like FlashMX. For truly interactive content the ActiveX web player can be controlled by JavaScript giving you the ability to react to user driven events.> </p> </font>