1657 issues found

0

Votes
Active
I loaded a custom project in to iClone 7 Beta 7 without any issues, when I tried to preview using the Iray renderer iClone crashed.
In the link below are the Project file, Crash Dump and iClone Temp folder files.
https://www.dropbox.com/s/fv1gu8pkpape4yq/Beta%207%20crash.zip?dl=0...More
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Submitted by wires

0

Votes
Closed
Hi, we already bought Realistic Human 100 Export License (for IClone 6, and installed on another computer) and iClone7 . But if we need to export character with head from realistic human to fbx in iClone 7 - got the message "You must first purchase the Export Licenses in order to export FBX...More
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Submitted by ludwigs

0

Votes
Assigned
When using SetData("Position/PositionX"...) on props there is no issue. It works fine.
But when try use it on an avatar will set it to the wrong position.
pos_x=-1084...More
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Submitted by The-any-Key

0

Votes
Active
Some of the monitors in our studio are touch screen. This has been a useful and cheap upgrade to our Windows computers. It would be really nice if touch SCROLLING worked in iClone's control panels. This means using a swipe gesture anywhere without having to touch the scrollbars.
In the older...More
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Submitted by jasonjbrown

0

Votes
Closed
I suggest it's time to update your Feedback Tracker icon....More
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Submitted by justaviking

0

Votes
Active
This suggestion is being made in anticipation of more Iray parameters being supported.
There are numerous Iray parameters not yet supported via the plug-in. Admittedly several of them are less likely to be modified by average users, or they might only be needed in rare situations, but they...More
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Submitted by justaviking

0

Votes
Not Reproducible
Trying to transfer non standard character to UE4 through live link
and i get this message about memory again
This message about memory appears lately so many times...More
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Submitted by ahingel

1

Votes
Assigned
Currently, when Prop Puppet is used to animate a child object, the position and orientation of the parent object seems to be ignored. For example:
1) Create 2 primitives, Parent and Child.
2) Attach Child to Parent....More
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Submitted by Hookflash

0

Votes
Assigned
When using Super Distortion, if you set it to Vertical, it follows the camera.
Here's an explanation someone on the forum used to define each:
*Vertical* is a billboard rotated by Z (always facing you while you are standing so to speak)...More
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Submitted by darkrepast

0

Votes
Not a Bug
I don't know if this is actually a CC3 problem or an iClone one, but whether you directly transfer a CC3 avatar over or if you just save it and then drag/drop it into iClone it will come in with GI turned on for all avatar body textures, which is a Very Bad Thing (you can select them all and...More
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Submitted by Kelleytoons