When editing animation curves in the Curve Editor plugin, it only shows the time range of the first clip instead of the entire time range of the project despite Time being set to Project Time. Changing this setting to Clip Time and then back to Project Time also does nothing. As a result I...More
Is Iray supposed to be compatible with SpeedTree? I notice that normal maps are not applied in the render and in some cases Alpha maps for some leaves. See attached render....More
I downloaded a Mixamo animation to 3DXchange, applied it to iClone on a Game Base character. It works great in iClone, but when I export the FBX to 3DS Max (using 3DS Max setting), the animation playback in Max messes up the character mesh. https://gyazo.com/14cfe918d5286de3607be319dfee529d...More
A few users reported it in the past. And I just found out it is a bug. "Eliminate Shadow Artifact" works fine in Preview mode, but not in the MI Export (see screenshots) Apparently Scene Options section is missing relevant attribute: attribute boolean "shadow_terminator_offset" true...More
In order to see a shadow cast from a object/subject lit by a Spotlight onto the surface of a Speedtree one has to select 'Receive Shadow" for the shadow to be seen even if "All Shadows" was selected. The Speedtree then does not "Cast" a shadow, it will then only receive a shadow it cannot Cast...More
As from what Ive learned going back and forth between cc iclone 3dxchange Unreal Unity and Daz - and Hitfilm Id really like to see a 100% dependable import export system from iclone [to unreal] for starts 3dx is limited to 2 gigs - which means you cant import larger environments - pls beef...More
I would strongly advise the development team to be very cautious "opening" iclone to 3rd party developers to be able to add plugins by the truckloads - This IS a double edge sword ;;; it can provide progress and certainly bring great tools on one end On the contrary fragment the program and...More
I want to generate videos with a higher resolution. Currently iclone only allows the maximum 4K. I want to generate 8K videos and VR videos with the correct quality resolution for youtube - 7,168 x 3,584 or higher, up to 8,192 x 4,096....More
Position an avatar in x=151.892 object.GetControl("Transform").GetDataBlock().SetData("Position/PositionX", RLPy.RTime(200), RLPy.RVariant(151.892)) It will travel to x=65,783...More