I would like to see the ability to import the Morphs from characters brought in through 3DExchange. I have tried to do this using the Obj export of a single morph but the position matching position between Exchange and Iclone. It causes the whole object to move instead of just the part needed...More
Below I have attached a simple substance that uses the $Time variable, this substance and all others that use this variable was working before the upgrade. Now the animation does not play in Iclone 7.8 you can reproduce this by testing this in substance player and then in Iclone 7.8 I have...More
hello, i saved my project without bugs/errors. next day when i open in 70% loading stream iclone give me messege "Failed to lad the file". could you help me?...More
I have an occasional issue where I add a new camera switch point on the Switcher track. The switch is made, but initially no key frame is inserted (see camera_switcher.png). There is no systematic way in which this occurs.The key frame usually appears when one of the other key frames if moved...More
To recreate the issue; start a new project, add an avatar with spring effects, activate a spring effect on frame 1, then scrub to some later frame. then deactivate it (by clicking the "off" button). When opening the spring track(s), one can see that the spring effect SHOULD be active from the...More
I find it really time consuming to look through tons of motion content, and having to apply each motion to my characters (and then undo) if it's not going to work. I have hundreds of different types of animations for sword fighting combat alone, and even though those animations are labeled...More
Hello! I use iClone in a "Live" environment. It will be great to have a separate "Fullscreen" viewport output trought NDI (https://www.newtek.com/ndi) A lot of great software support it and I think it can opens for new possibilities....More
Your advertising advises that Live Face is " compatible with any iPhone / iPad enabled by TrueDepth camera for facial recognition". When you load the Live Face app on the iPad it advises that the app only works with iPhone X. You should test your products before quoting things that aren't true...More
Right now resulting DOF in a rendered image is affected by the size of the viewport in the workspace of the application... Can we make it that the Depth of Field blur is applied to the actual resolution of the full rendered image, and not just carried over from the blurred areas of the Viewport...More