iClone 7
Issue 3385
Inserting a camera switch point in the Switcher track does not always result in a key frame
I have an occasional issue where I add a new camera switch point on the Switcher track.

The switch is made, but initially no key frame is inserted (see camera_switcher.png).

There is no systematic way in which this occurs.The key frame usually appears when one of the other key frames if moved or when another switch point is inserted. This hints at a GUI drawing refresh problem.

My GPU is an NVidia GTX 1080 with driver 382.53.
OS: Windows 10
  • camera_switcher.png
  •  3
  •  1363
Submitted byanimagic
Feedback Tracker Admin
Hi, animagic,

We had not been able to reproduce this issue, but we might had fixed something related, could you help to confirm if this issue still exist in the version of iClone above 7.2?

Thank you.

As a follow up, I found that in iClone 7.02 a variety of tracks suffer from the same problem: a key frame is added, but it doesn't show in the track. 

Only when adding another key frame or moving one, the newly added one shows up.
Animagic, it's not the only function on the timeline, that does not record the key. I found on a lot of timeline functions, simple paste and copy doesn't work or are visible until you add another key point. This happened with both my R9-290X card with 8GB, and my new GTX 1070, 8 GB. I'm back on here because as I go further into my project, I do new things and I don't keep up with what's happening here. Simple problems I never had with previous versions of iClone I have with iClone 7, that I will add on here if I find no one else has added the same problems I had yesterday.