1663 issues found

0

Votes
Not Reproducible
Alienware R9 i9-9900 CPU 8 Cores
Running Win 10.183634
NVIDIA GeForce 2080 Ti Driver 27.21.14.5148...More
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Bug
Submitted by kent_310387

0

Votes
Active
Can create big changes for example:
*boat foam -water plane channel could be assigned a decal which could follow the boat.
*beach wetness - influence the roughness map animation to fade in and out automatically. For example when a wave approaches (dummy quad mesh follows the UV speed) wetness...More
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Submitted by Ascensi

0

Votes
Active
I loaded a custom project in to iClone 7 Beta 7 without any issues, when I tried to preview using the Iray renderer iClone crashed.
In the link below are the Project file, Crash Dump and iClone Temp folder files.
https://www.dropbox.com/s/fv1gu8pkpape4yq/Beta%207%20crash.zip?dl=0...More
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Submitted by wires

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Active
Hi I've mention this in Webinars but I thought I'd bring this up again with new wave driver -Ocean Audio! (through sound frequency triggers)
I think the more noise an audio signal has the more noise could be generated for the white water and this would likely be a trigger from the upper frequency...More
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Submitted by Ascensi

0

Votes
Assigned
Position an avatar in x=151.892
object.GetControl("Transform").GetDataBlock().SetData("Position/PositionX", RLPy.RTime(200), RLPy.RVariant(151.892))
It will travel to x=65,783...More
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Submitted by The-any-Key

0

Votes
Active
I use Keepass to maintain my User Names and Passwords. Your site is one of several that seemingly refuses to accept input from Keepass and forces me into that infuriating 'spot the store fronts or similar'. In many years of computing I have never got these correct first go.
Is this a particular...More
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Submitted by KW76

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Votes
Active
When moving a motion bone 40 units this aligns with the unit system compared with other objects.
However, I only need to move a skin bone about 10 units for the same distance.
I compare this using the same character, one rigged as non-human and the other as non-standard....More
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Submitted by elMartino

0

Votes
Not Reproducible
Eu faço todo o procedimento do Iclone para o Unreal, mas aparece uma mensagem que eu preciso atualizar os códigos.
Não sei se o problema é esse, mas quando ativo o livelink, o pesonagem fica todo deformado no Unreal. Quando desativo o live link no Iclone ele volta ao normal. Resumindo, não...More
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Submitted by Josuca

0

Votes
Not a Bug
I attached a screen capture. I just replaced my grass texture with some gradient opacity but its not working. i still see the full texture. Also it applies the gradient of the opacity as color on the main texture(not as opacity) and it makes it darker to the bottom
https://www.dropbox.com...More
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Submitted by ahingel

0

Votes
Active
我们是一家专业影视公司,主要用iclone制作影视剧前期previz项目。以下几点是我们在项目过程中总结的对iclone的功能建议:
1、场景文件夹管理:场景视图分类下的角色道具灯光增加一个虚拟文件夹功能,可以把场景里的道具角色等放入文件夹进行分类管理,以方便使用和操作。
2、多镜头非线性编辑系统:目前在一个项目下只有一条镜头切换轨道,而且镜头切换轨道只能是类似于现场直播的线性剪辑,如果需要非线性只能输出后倒入非编软件,要调整剪辑点则需要单个调整输出镜头到非编软件,效率比较低。建议的更新方案为镜头轨道可以有无限条而不是一条,而且每个镜头下都包含拥有独立时间轴的角色道具灯光等...More
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Submitted by 一线视界