1663 issues found

0

Votes
Closed
I suggest it's time to update your Feedback Tracker icon....More
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  •  1391
Submitted by justaviking

1

Votes
Active
InstaLOD is great in CC3, so please add it to iClone as well....More
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  •  1390
Submitted by eternityblue

0

Votes
Not Reproducible
This week, iClone developed this weird glitch, where it won't play back audio. When I just hit play, the audio skips very badly, to the degree that you cannot understand what is being said. Also, when i try to scrub my timeline, then iClone crashes.
Notes to consider:
This is happening on...More
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Submitted by Terry Miller

0

Votes
Active
Dear reallusion,
Thanks for your hardworking on how you are making it simple for Animators around the world and hope everyone is great there.
As I normally text and here I am again for another cool specs we (the animators) would like to see in iclone 8 before it will be rolling out....More
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Submitted by yayettah

0

Votes
Active
Blocking out an animation the middlepose in a walk cycle is often an inverted version of the 1'st keyframe. Being able to copy and use an "Invert pose" from the current right-click mouse menu could speed up the process....More
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  •  1387
Submitted by doubblesixx

1

Votes
Active
Hello RL-Team
Where in the Timeline are the settings for the animateable Options like:
DiffCol,AmbiCol,Opacity,Self-lllum;Refrac and Reflection?...More
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  •  1387
Submitted by 2IDs media:design

0

Votes
Active
Hitfilm only supports .ma Maya camera import, please make that an option for camera import, I'm sure it would be helpful for Maya users too, but really important for Hitfilm....More
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Submitted by eternityblue

3

Votes
Assigned
In the Iclone timeline, selecting any track in the 'Project' group causes the 'Object Related Track' button to turn off.
As a result I keep needing to click on the 'Object Related Track' button whenever I (for example) adjust the camera switcher track, and then need to reselect whatever object...More
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  •  1386
Bug
Submitted by Dr. Nemesis

0

Votes
Released
If both the prop and sub-prop were animated at some point and you wish to apply Remove Object Animation (ROA) to the prop, the result is unpredictable.
To have all "freeze" at a given frame, you have to apply ROA to ALL sub-props first. And for complex hierarchy you have to start from the...More
  •  1
  •  1386
Bug
Submitted by 4u2ges

1

Votes
Assigned
Under certain lighting conditions, using IRAY, the eye 'sclera' displays circular patterns, even with the latest Digital Human eyes.
The artifact 'visibilty' depends on an interplay of;
● The *use* of, the *angle* of, and the *strength* of the KEY light....More
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  •  1384
Submitted by sonic7