1657 issues found

0

Votes
Released
My water script dos run well, but if I load a new project, when the script is running, it dos crash iClone fully.
Now I also have tested the Widget.py sample from Reallusion. There happens the same.
What could be done?...More
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Submitted by Tesira

0

Votes
Active
Can create big changes for example:
*boat foam -water plane channel could be assigned a decal which could follow the boat.
*beach wetness - influence the roughness map animation to fade in and out automatically. For example when a wave approaches (dummy quad mesh follows the UV speed) wetness...More
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Submitted by Ascensi

0

Votes
Not Reproducible
When I try to save a project, the file name in the title bar remains appended with a star, e.g., test.iProject*.
When checking in Windows Explorer, I find that the file has actually been saved, so it seems that it is just the indicator that is not functioning.
Sometimes the star disappears...More
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Submitted by animagic

1

Votes
Active
Reach Target would be great if you could "fade" into the animation it's added upon when removed, instead of just snapping. Being able to blend weight between the reach target and the underlying clip would be a great method to have some more control over the rig....More
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Submitted by Attensi AS

0

Votes
Active
It seems to work correctly in the Material preview, but the blend is not applied in viewport.
TO REPRODUCE:
1) Add a base Box (BOX_001)...More
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Bug
Submitted by Matt GH

2

Votes
Active
Going off from a 2017 thread about root motion not being exported with FBX files, I have recently experienced that this issue still exists. For good measure I have tried a number of different things, including enabling/disabling Reset root motion, selecting both Unreal and Unity presets, and...More
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Submitted by fabiobasile

0

Votes
Active
When sending a character from CC3 to iC, the whole character is overwritten. When having set up a character with custom morph targets, it is a paint to have to redo it, because you forgot to add something in the clothing. it should be an option to just send clothing, or just update clothing...More
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Submitted by Attensi AS

0

Votes
Active
At the END of a .mi file, there is an instance group ("instgroup") and the render command.
The instgroup contains a list of instances, which in this case is a list of all the objects which will be rendered. It makes no sense for the camera to attempt to render itself.
I have confirmed that...More
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Submitted by justaviking

0

Votes
Assigned
Start a new default project in iClone (single box will show)
Rename the Box_001 to Box (Dont press enter or anything)
Create a new camera and notice the camera get the name "Box"...More
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  •  817
Bug
Submitted by The-any-Key

3

Votes
Active
What if you were able to mute one part of the motion clip. For instance, you mute the legs part of the motion clip, so when you blend the motion clip with another motion clip (exp arms) it would give you the ability to combine the motion clips. I attached an image to make it clearer....More
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Submitted by megaoutput