Hello Reallusion team. Would you consider collaborating with the upcoming Sony Mocopi product release to make it compatible with Iclone 8? Have a look at what Rokoko started to do : https://youtu.be/Hnw2qQNEc8E...More
We can already create Presets in CC4, but we just need to be able to access those presets at Puppet & Edit Motion and Mocap time. These custom presets would need to be saved with the Character in CC4 and available to users in IC8 to be able to switch to any parts (Custom Presets) at any time...More
Need option to disable auto-keyframing. Most animation applications don't automatically add a keyframe every time you move an object like a light or camera or change the color of a material. At a minimum, there should be an option to turn that behavior off. Can't tell you how many times I've...More
Good evening friends, I wanted to see if you guys would consider looking into Mocopi motion tracking system. I believe it would help many upcoming animators to get into mocap if there was a live link with iClone 8 software....More
Iclone has made giant leaps in the 3D industry in recent years. But like many consumers or customers, the end results are the game changer. That's why I think iclone could benefit from finally having a better rendering engine. The one it has is already very good, but it could need more refinement...More
Problem 1. I have a soft cloth plane and a sphere merged because they both contain skin weights connected to each other. 2. When using the Prop Puppet tool, it only works with objects/non avatars with physics enabled - I can enable soft and rigid body for each within the multi-mesh prop but...More
When making edits to our motion clips on the timeline. We would love to have the ability to define the play head with the left mouse button and then right-click the motion clip for the editor drop-down menu. However, we would love for the play-head to move or jump to the location of the mouse...More
Hi I have purchased iClone and Unreal Engine Plugin but when trying to use Face puppet I get an error saying " There is no matching profile for the target character CC4 Extended". Please Help...More
Let me start by saying that Morphs handling by Morphs Creator in IC8 has been improved. For the most part importing OBJ files has been stabilized in many aspects. There are however some critical issues which need to be addressed in both IC8 and CC4....More