661 issues found

4

Votes
Assigned
This happens in any project.
The motion blur seems to be compounding. This post has examples: https://forum.reallusion.com/525141/81-Motion-Blur...More
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Submitted by jesshmusic72

4

Votes
Active
The camera controls in iClone 8 and CC4 are very annoying to use because it will only orbit around my selection.
This makes sculpting mesh and animation frustrating.
Almost all 3D applications have this simple feature, but for some reason I can' find any option to orbit around my camera's center...More
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Submitted by Matt_Affirmer

4

Votes
Assigned
Each time you export a clip range to FXB, iClone creates a random clip name
- 2238476156608_TempMotion
- 2757059018416_TempMotion...More
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Submitted by Saeder

4

Votes
Active
So for the life of me I cannot wrap my head around why we cannot import our own animation into the motion Director why there was no retargeting system included
Or why the only thing we can use in motion director are the packs that they sell for $100 each and they’re basically just the mixed...More
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Submitted by SapphireBlu

3

Votes
Active
Acculips is great but the process is very tedious. For game development, the current process is extremely slow, especially when you have a lot of files. I would like to have a patch process feature that creates lip sync for all my audio files at once....More
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Submitted by Mikay²

3

Votes
Assigned
I am exporting a character to UE 5.3 and using Subivision Mesh.
If the subdivision Level is 1 or 2, then the character is successfully imported into the UE, but I see errors in the log, see file SUB12_Err.txt
If the subdivision level is 3, then the import into the UE ends with the crash of...More
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Submitted by smaga388

3

Votes
Not Reproducible
I keep crashing after changes are made to my scene. Super annoying and I have spent a lot of money for this software to still be buggy for over a year now....More
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Submitted by Angelramosjr13

3

Votes
Assigned
The same mixamo animations were importing perfectly fine for me 2 days go, now when import the very same animations from the same downloaded files and from newly downloaded files they have these issues. Before every mixamo animation was importing perfectly, now every mixamo animation I import...More
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Submitted by anim_dude_22

3

Votes
Active
Maybe its a bit of a streach but since Vroid is getting more and more popular, it would be cool to be able to import VRM files, instead of having to export them to FBX in blender, I think it would save a lot of time since you wouldn't need to re do a lot of things in character creator...More
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Submitted by gamerretra

3

Votes
Active
Hello,
Someone had reported this as a bug earlier and it was ultimately marked as 'not a bug' by support. I just wanted to bring this conversation up again though, as unless I am missing something on my side it seems like a workflow flaw by not having the ability to bake reach targets from...More
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Submitted by hansolo007
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