661 issues found

3

Votes
Active
In CC4 we can select to export only the motion as fbx. This reduces file size and makes animation authoring much more pleasant.
Attached comparison of export options....More
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Submitted by Jaydead

3

Votes
Active
The recorded animation in Unreal using Live Link and Recorder has some missing frames.
Repro steps:
- Live Link iClone scene with mutliple characters (we had 9 all also with props)...More
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Submitted by Legacycz

3

Votes
Active
I'm desperate for another, larger mini viewport that might even show lighting correctly!
Give me anything instead of what we have now. A bigger size at least!! I've been working on three monitors for decades and still the 'mini' [well named] viewport is like a postage stamp.
After all of...More
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Submitted by Palmamultimedia

3

Votes
New
Hello,
Since the iClone 8.1 update I can't import properly my animations from Glycon (look at the attached file)
The only solution for the moment is to import with 3dxchange to iClone 7, save the animation and export to iClone 8....More
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Bug
Submitted by Leowald

3

Votes
Active
Hi,
Being able to display the motion trail of various controllers (or objects) will be a great addition to Iclone.
This simple feature helps tremendously to clean mocap or track the arcs on keyframed animation....More
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Submitted by SebEbz

3

Votes
Active
Hey,
first things first, i know there is the free plugin "Camera Fly Through". It didnt worked out for me and others and i think this should be in inherited functionality. With new motion director and a large levels/scene/world, this would be an really useful feature. I spend lots of time...More
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Submitted by spaehling

3

Votes
Active
Hi. My name is Viachaslau. I am a user of your products CC and Iclone. I think this is a masterpiece and I am very grateful for your work.
I would like to express my wish. In the CC and Iclone settings under Real-time Render Options I can specify the maximum texture size for real-time previews...More
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Submitted by v.salanevich

3

Votes
Active
Control rig for IK biped / humans supplied with iClone 8 is great,
this suggestion is about usecases where one wants to animate non-standard characters in iClone, examples
• Four-legged (or more) animals...More
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Submitted by per.furre

3

Votes
Active
hello guys, great work done in IC 8, congratulations. I would really like to be able to have a native render with a superior quality without the need to export, make adjustments, not being able to use contents that are not exportable (trees, popcorn and etc) in short... having to learn how...More
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Submitted by Sunglass

3

Votes
Active
Steps to Reproduce the Issue:
1. Imported my .fbx of custom terrain created in WC3 (optimized to better work in iclone by decimating and removing unneeded vertices in blender)
2. Converted this .fbx to a terrain in iClone 8....More
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Submitted by cbrigham8
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