1106 issues found

9

Votes
Active
1.Make the "mini viewport able to be any size you want.
2.Give it the option to be reference cam. So like mini video player that is sync with the timeline . This will be very helpful for mocap cleanup
3. Ability to have multiple mini viewports not just one...More
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Submitted by megaoutput

8

Votes
Active
I love iClone 8, but I was hoping it would finally allow us to have multiple sequences inside a project - not just one. :) Sequences are vital for putting together a complex animation. Would love if this could be incorporated! Thanks!...More
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Submitted by mrtobycook

8

Votes
Active
Hi there, I don't know if this has been mentioned before, but I would love to see the ability to export characters with hair and clothing physics to Omniverse. Either baked physics animations will be just as good if possible.
In either iClone, CC4 or both.
Thanks...More
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Submitted by wintoons

7

Votes
Active
Following this announcement that makes Plant Factory open source, it would be interesting if Reallusion could integrate an extremely powerful plant generator for iClone.
https://www.cgchannel.com/2025/12/vue-and-plantfactory-may-be-going-open-source/
PLEASE VOTE IN LARGE NUMBERS!!!...More
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Submitted by mtakerkart

7

Votes
Assigned
Please note that I have three (3) problems related to Legacy Particle Emitters and the Life parameters (Min and Max.)
1) Documentation: iClone v8 Legacy Particle Life parameters (Min and Max) are now set in Seconds in the application, but the online documentation still shows them as Frames...More
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Submitted by BiggsTrek

7

Votes
Active
1. I cannot use reach target or get ik controls or multiple motion layers on anything other than a human armature. Would like to be able to add extra arms, legs, heads, wings, or tentacles to a character and also be able to use reallusion tools such as reach target and ik controls on creature...More
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  •  572
Submitted by therealzizzer

7

Votes
Active
- Would be nice to be able to import data from other tools, without loosing the layer back to a Base Layer.
- An additional feature would be to have animation layers support i.motion clips with Masking....More
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Submitted by Podman1000

6

Votes
Active
Are we going to be able to import custom animations into Motion Director?
The available animations are just a fraction of what we intend to do with this program.
Without the ability to add our own animations this feature will soon be forgotten....More
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  •  672
Submitted by Dixie Kong

5

Votes
Active
I would like to raise a suggestion again regarding improvements to the rendering capabilities of your software, particularly to bring it closer to the standards seen in professional 3D animation tools such as Maya, Blender, and Unreal Engine.
This has become increasingly important to me because...More
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Submitted by circleme2011

5

Votes
Active
It's very surprising that exporting an FBX results in just a single animation clip containing the entire timeline. Unless people are really creating one iClone project per individual animation, a far simpler workflow would support labelling portions of the Timeline, such that labeled regions...More
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  •  507
Submitted by dan.goyette
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