124 issues found

0

Votes
Released
In Motion Live panel the add gear + buttons and the Character caution sign icon profile selectors do not function correctly when the panel is on a second display I.e. not display 1.
Clicking on the add gear + buttons do nothing and does not list available profile(s) such as "LIVE FACE"....More
  •  4
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Submitted by Dreamfyr

1

Votes
Assigned
I have a problem using vehicle interaction with iClone 8
I think this plugin is broken
It does not know the path and direction of the animations...More
  •  2
  •  473
Submitted by sitesazy.com

0

Votes
Not a Bug
in iclone 7 the tab key could take you to the next frame and shift tab to the previous one
but this is not working on IC8
did you remove this feature?...More
  •  1
  •  237
Submitted by ahingel

0

Votes
Not Reproducible
The moment i pressed ctrl c to copy keyframes iclone crashed...More
  •  2
  •  261
Submitted by ahingel

3

Votes
Active
Hi,
Being able to display the motion trail of various controllers (or objects) will be a great addition to Iclone.
This simple feature helps tremendously to clean mocap or track the arcs on keyframed animation....More
  •  1
  •  302
Submitted by SebEbz

0

Votes
Assigned
it works for a prop
i tried to apply some vertex animation to some parts of a non standard character but it doesnt import it
it shows that its been loaded but nothing happens, and the v.animation doesnt play as it should nor appears on the timeline...More
  •  0
  •  267
Submitted by ahingel

1

Votes
Active
We can already create Presets in CC4, but we just need to be able to access those presets at Puppet & Edit Motion and Mocap time. These custom presets would need to be saved with the Character in CC4 and available to users in IC8 to be able to switch to any parts (Custom Presets) at any time...More
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Submitted by Ascensi

0

Votes
Released
Here's how it looks:
https://www.youtube.com/watch?v=Z0QiJWnVW4w
How / what I've done...More
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Submitted by Amper Sand

2

Votes
Active
In addition to rubberized/elastic joints - when this becomes available we can think about assigning joints to particles with automatic/sticky assignment/dynamics to drive IK joint chains for more complex animations & simulation. Particles with physics to drive an elongated elastic/rubber arm...More
  •  2
  •  256
Submitted by Ascensi

0

Votes
Released
Currently iClone 8 has very big performance problems when editing animations.
The more animations there are in a project the more iClone becomes unusable.
Steps to reproduce issue:...More
  •  0
  •  981
Submitted by Saeder