1663 issues found

0

Votes
Assigned
Hello,
it is not possible to package a game including the live link plugin in Unreal Engine 4.
Just try to package any project and it won't work. The Problem is, that you include "UnrealEd" as an dependcy and this can not be be build in a Game Module. So somewhere must be a dependency from...More
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Submitted by tobi.cornreborn

0

Votes
Active
Reallusion, you probably get a lot of people complaining that their project no longer opens and they ask you if you can fix it, likely because they overloaded the scene beyond their computer's memory.
*If the scene was overloaded perhaps an option with the "failed to load" message gave them...More
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Submitted by Ascensi

0

Votes
Active
I'm requesting you to create a new tutorial for creating a city scene and a run chasing scene between 2 persons in iclone.
I have tried a lot creating this but the environment, the location is not at all suitable... I hope you could create a youtube video for this and teach me or if any video...More
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Submitted by sathchinnsastry

0

Votes
Closed
How do I keep adding cameras so that I could get the final output in shots? What happened to me is like I went on adding a camera->selected my first frame and the last frame of my shot..its done with perfection. But when I want my 2nd camera to start newly it messes up with the first camera...More
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Submitted by sathchinnsastry

0

Votes
Active
I have 2 GTX 970 GPUs and one RTX 2080 Ti with 32 GB host ram and Intel i7 @4 GHZ, 30 GB set for Virtual memory and plenty SSD space.
I don't have the exact error message but it would say something like failed to allocate memory on each GTX 970.
I hope Reallusion would adopt the Vulkan API...More
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Submitted by Ascensi

0

Votes
Closed
I've tried to connect my iPhone 10 to my PC using wifi, hotspot or usb with no luck. I can't get faceware live to connect to the Live Face app on my iPhone.
Does the port number matter?
Please advise....More
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Submitted by digirob

0

Votes
Closed
Im trying to workout the realtionship between the clip_time and Time_line time.
If I wish to set a key x,y,z on the Transform Track on the time_line I simply set time_line = 100 say and it will put a key at frame 100 on the time_line.
If I set up a clip and save x,y,z to the clip at say clip...More
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Submitted by videodv

0

Votes
Assigned
When opening a specific project in iClone it keeps crashing... I have had a similar issue like the before. I deleted, re-animated, saved and now it is doing the same exact thing. I really DO NOT want to have to re-animate 3000 frames of animation, again.
Can I please just some help with this...More
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Bug
Submitted by ChaseChampagne

0

Votes
Released
When rendering animation with multiple channels (e.g. RGB + Depth + MaterialID),
the wrong bitmap channel is randomly rendered for transparent objects, e.g. hair and grass
For depth:...More
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Submitted by JohnLiebe

0

Votes
Not a Bug
I've exported tracked cameras with a reference mesh from Blackmagic Design Fusion to iClone and it's absolutely critical to have both the camera and a reference object the same size & position when imported. We can import and set the scale of a camera but the objects don't have the same feature...More
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Submitted by Ascensi