1657 issues found

0

Votes
Not a Bug
When we apply animation to the character, instead of going straight, the character goes sideways. This bug appeared in version 7.3 and still exists.
I'm attaching a video to see the problem. I hope for a solution soon.
https://www.youtube.com/watch?v=9Za6gtzSZ20...More
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Bug
Submitted by nikofilm

0

Votes
Active
Hello,
I just bought the iClone 7, and it won't load, it freezes at the load, then my PC crashes, please help. Thanks...More
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Submitted by TGray

0

Votes
Active
I have down loaded a bunch of plugin that require python. How do I get Python?...More
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  •  1050
Submitted by bobu2357

0

Votes
Active
With the collision shape add the feature where it make a automatic collision for each model that can be adjusted to give any model that need a soft cloth.There are a couple videos online like this one https://www.youtube.com/watch?v=eLe-jXjytXI&feature=share&fbclid=IwAR3dw6kMKbDgYQTPQyWGkPVELn108lv035tf5pIp7y985...More
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Submitted by imaginationseven7

0

Votes
Active
I'm super excited to test live link only problem is that I'm a unity3d developer so I will have to wait for the release in unity3d I hope it gets all the same features plus a cloth physics and a hair physics I feel unity3d is lacking in this department OBI cloth physics is the only solution...More
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Submitted by imaginationseven7

10

Votes
Active
When iClone's native renderer will support RTX features and raytracing rendering?
Is it gonna be soon on iclone 7 or iclone 8?
Thank you...More
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  •  1312
Submitted by ahingel

0

Votes
Released
After applying motion Modifier, the rotation keys of hands are gone.
Is this normal?...More
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Submitted by aixlab

0

Votes
Assigned
When you set a transform object for several bones at the same time.
# Get control
transform_control = animation_clip.GetControl("Layer", bone1)...More
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  •  856
Submitted by The-any-Key

1

Votes
Assigned
I see you can load a texture into say the Diffuse channel but this is a one off, I woulld like to be able to change the texture on a different part timeline, i.e to be able to use different textures over time.
Christopher Watts...More
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Submitted by videodv

0

Votes
Active
Currently we can only add material keys with ex: material_component.AddDiffuseKey
But no way to remove the keys....More
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  •  833
Submitted by The-any-Key