I created a character in CC3 incl. game base and LODs. Then I send that character to IClone, create an animation and export the clothed character as fbx. Btw, here it would be nice to have the option of exporting without textures because I just want ta have the animation. So in Unity it is...More
Hi, I'm trying to download items using smart gallery. the problem is that anytime I click on an item, it looks as if it download it, but at the end...More
Hello, I am currently trying the Live link plugin for UE4. once i put the plugin files into my projects folder(or the engines plugin folder) and open up my project, everything runs fine. but when i try to compile my code (it is a c++ project) it tells me that it cant find RLLiveLink module...More
The keys are getting split with move on some of my existing projects (I cannot get clear pattern of this behavior). Particularly a copy of the torso key is left behind. For now I just delete them (not sure if it is safe). But working on existing projects is quite annoying, specially if you...More
Please see attached screenshots. 1. Rendered with DEC 20 Background Renderer 2. Rendered with JAN 18 Standalone Renderer (same render would apply to Jan 9 release)...More
Have tried two versions for rendered video output. *.mov & *.wmv. It appears to render and gives all the prompts as if it is going to produce output but fails to write the file. I'll try other output just in case. If it is related to the PopcornFX plug-in, I do have it installed. Followup...More
I have what I think is a large project file of about 300,000 polys that 7.02 has been happily chugging along with. Updated to 7.1 and now when I try to preview or add an animation it crashes instantly. I have uninstalled and reinstalled 7 but now I can't open my project file (I assume there...More
Take a character, move some of the bones in the hand and create a gesture. In my sample file I made two moves, which resulted in two clips, when I then merged, but I think this will crash iClone without even doing that. Go to collect clip (the old way, since you can't save Gestures with the...More