Jade's mohawk hair becomes transparent with smoke or fog particles in background.
I'm using Jade in a scene. She has elaborate hair with a Mohawk, which becomes partially transparent when there are smoke or fog particles in the background.
The image hair_and_smoke.jpg shows what happens.
The image hair_normal.jpg shows what the hair should look like.
I have tried adjusting Alpha Threshold and although this gets rid of the transparency it also affects the quality of the hair so it's not really a solution.
The issue is easy to reproduce (Render option must be set to "High"):
1. Load Jade, e.g., at [0.0.0]
2. Behind Jade, load the Big Smoke particle effect, e.g., at [0,500,0].
3. Have the camera look straight at Jade.
4. Play the scene. The Mohawk will disappear.
For the result see this video: https://www.youtube.com/watch?v=ZBE4S0bgs6M
My GPU is a GTX 1080 with the latest driver (382.53).